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Epic Conquest 2NewsCONTENT UPDATE [v0.1.3]
Major update

CONTENT UPDATE [v0.1.3]

Epic Conquest 2 · published 10 Aug 2020, 14:10 UTC

All newsPlayers around this dateRead on Steam

New content is up guys! This update really ends up larger than we planned.
Unlike the previous update where we only work on main story content, this time is main story + multiple major features + more fixes and adjustments following the player's feedback.

As usual, we'll be standby for 2 - 3 days to immediately fix any major issues.

IMPORTANT NOTICE

  • Due to some technical problem, those who cleared 0.1.2 will skip a certain cutscene (After Wolf battle). Currently there's no way to view that cutscene unless you play it from the beginning. :'<
  • 0.1.2 and 0.1.3 is not yet proofread. Please deal with the grammatical error for now.
  • Due to accessory revamp (blacksmith), previously owned accessory will be converted to a new one (+0).
  • There's a noticeable change in overall experience of the game (see the details below). If you don't mind, playing it from the beginning would really help us to better the experience.
    (You can skip the cutscene by holding Esc/Start, though it's not shown in game for reasons :p)

What's New?

  • Chapter 1 Final Part
  • 6th skill unlocked (Skills now unlocked at Level 2 - 5 - 9 - 12 - 15)
  • Claris Masteries and Special Gauge
  • Fishing (currently it's used to get special consumables like atk booster)
  • Reworked Field Boss
  • Reworked Dimension Rift
  • World Map and Fast Travel
  • Accessory upgrade now follows the same rule with other equipment

Improved Combat

  • Major tweak to "cancel dodge" frame. It's now easier to dodge mid-attack.
  • Attack speed now affects item usage animation, and most skill action speed. (also affects when attack speed is heavily reduced by status ailments.)
  • Cooldown reduction now reduces Evasion cooldown. (base evasion cd : 1s)
  • Fixed bug where Claris can only attack once after taking a hit
  • Fixed bug where Claris combo is interrupted when spamming the attack button on certain condition
  • Improved Tackle : Enemies won't stuck at magnet point anymore
  • Improved Impact Crash : Claris will stop moving forward if touching enemy mid-air, easier use in combat.
  • Auto target nearest enemy (when no directional input)

Game Changes and Improvements

  • Major optimization on several areas, so it loads faster. (the capital optimization will come in upcoming updates)
  • Bleeding debuff (from enemy) now last longer, but lowers damage per tick.
  • Progression : Changed equipment upgrade material to preserve the difficulty in main story.
  • Checkpoint Orb now recovers HP fully
  • Field Boss spawner for better grinding flow

Bug Fixes

  • Missing minimap icons (checkpoint, rifts, etc)
  • Stuck when rapidly pressing interact button on NPC
  • Can't use potion after taking stun effect in the middle of item usage animation
  • Blackscreen after respawn at Kalem Woods (at certain quest)
  • Can't close minimap using Return button
  • Many other bugs that we forgot to list
More from Epic Conquest 2

Other announcements

All news
Community3 Nov 2020Things are going to changeWe're back! Guess it’s been too long since our last announcement. Sorry that we can’t deliver the content update as promised. Things happened, and we had to pause the development for almost 2 months. Long story short, we're sort of burned out, and decided to cool ourselves with a long break after a whole year of development. We also had a discussion about the future of this project, and we came…Community10 Sep 2020Development Progress [v0.2.0]30 days since the last update. How's the development going? As you probably guessed, a new character is joining the party! But because we took a long time to make this new character, the next version will only cover a tiny bit of story progression. 2nd region (Desert) will be covered in v0.2.1, thus the next tier of equipment won't be available for now as it will be harder for us to preserve th…Game update12 Aug 2020Quick Patch (v0.1.3b)Adjustments · Reduced enemy in some areas · Reduced fish effects · Reduced "Dimension Shard" sell price · Bogu Miner (ranged) attack speed and damage reduce · Minotaur's enraged roar damage reduce 25% Bug fixes · Thunder Wolf (1st encounter can be killed) · Thunder Wolf (2nd encounter) set at Lv1 and error on die · Die animation not playing after 2nd death · Missing portal at Plains -> Forest ·…