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Vectromirror 0NewsPatch Notes #5 - Oct 5th, 2020
In-game event

Patch Notes #5 - Oct 5th, 2020

Vectromirror 0 · published 5 Oct 2020, 22:44 UTC

All newsPlayers around this dateRead on Steam

Dear Test Subjects,

First and foremost, thank you for playing our game.

Version: 0.890

What’s New

Speedrun Timer Options


Inside the Main Menu, under Options, players can enable the “Timer Options”, which allows players to have an in-game timer.

  • The timer will be present throughout the levels, providing feedback in real-time.
  • When enabled, the Main Menu will keep track of your Total Time, as well as per level.
  • After your first run with the timer, it will keep track of your best run, as well as your last run, so players can have the feedback on which levels they need to improve.
  • Only full playthroughs will update the Total Time.

New Vectromirror™ Endgame Reward


Our full game, Vectromirror™ is releasing October 13th, 2020. We’ve added a special endgame reward to those able to beat Vectromirror 0™.

  • We’ve added something special to the endgame after the final level.

    Visual Improvements

    Level 2

    • In the last room of the level, the hazard area received some improvements.
    • Added frame around the entire area.
    • Minor improvements to materials and walls, to improve aesthetics.

    Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place!

    To remain up-to-date with news from Vectromirror, engage us here:
    Official Website
    Facebook
    Twitter
    Instagram

    Have fun!

    The Vectromirror Initiative

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