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Unclaimed WorldNews1.0.0.4 Crash fixes
Game update

1.0.0.4 Crash fixes

Unclaimed World · published 8 Oct 2016, 18:10 UTC

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Hi all, it's time for another update. These are the fixes:

-Clicking on a marker window will now bring it to front. This should help a bit in those situations where overlapping marker windows are blocking the text or arrow button.
-Fixed a crash in the movement AI.
-Fixed an issue where characters would be locked when the port was built on top of another structure, blocking its entrance.
-Fixed a bug that would cause tools not to be freed from tasks when the character abandoned the task, this causing too many tools to be assigned and still be visible in the task list.
-Fixed a crash in repair task creation.

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Game update1 Aug 20171.0.4.2 TEST BRANCH: Various fixesHi, We have been fixing a few things to the game, and they shouldn't cause any new problems but before they can go into the default version, the new fixes must first be tested: How to access the TEST branch. These are the changes currently on the TEST branch: UI improvements: -The worker slider on Patrol and Attack tasks can now be changed after the tasks are created. It can also be used to rem…Game update25 Dec 20161.0.3.1: Magnification setting + Various fixesHi all, we just updated the default branch with these changes (most of which have been available on the TEST branch): MAGNIFICATION (Graphics setting) We've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who prefer to sit far from their screen. For those players we now provide a graphics setting to magnify the whole game window…Game update8 Dec 20161.0.2.9 TEST BRANCH: Magnification (pixel zoom)Hi, The test branch now contains a new feature which was requested in the past: Magnification, or pixel zoom. The feature will magnify the whole game window. This is most useful if you own a high-dpi screen or prefer to sit far from the screen. Using this, it is no longer necessary to rely on the Windows dpi scaling feature. Set the magnification level from the Options dialog or edit the Option…