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Conquest of Elysium 5NewsConquest of Elysium 5.08
In-game event

Conquest of Elysium 5.08

Conquest of Elysium 5 · published 28 Sep 2021, 11:49 UTC

All newsPlayers around this dateRead on Steam

This update fixes a few important bugs with fortifications. For unknown reasons the last patch didn't fix the wall cover value, now it is fixed for real. The meteor also got improved and will now start in the sky plane and go downwards until it is stopped by something solid enough. There has also been new commands added for modders as well as the usual bunch of bug fixes.

General

  • Meteors can now strike multiple planes on their way down
  • Meteors did not destroy portals properly, fixed
  • Wall cover still didn't work properly, fixed
  • Stone beings were not immune to petrification, fixed
  • Fix for movement with flying and floating units combined
  • Oven of Sins will no longer be left unguarded during an Elysium invasion
  • Fix for forge magic item occasionally not producing any item.
  • Summon King didn't work properly with 200% sacrifice level
  • Relocate Manor didn't work properly in network games
  • Bridges over frozen rivers now are frozen in battle terrain as well
  • Earth Mother no longer wanders through portals
  • Snowy boots show extra AP cost for snow tiles
  • It was not possible to walk through a demolished wall tile, fixed
  • Some weapons now deal x2 damage vs demons & undead (instead of only undead)
  • Dvala in gold mine now often has an iron gate
  • Fix for afflictions and Simulacrum
  • Enchanted Current is now a proper water tile
  • Some classes now able to recruit their normal units on other planes in certain terrains.
  • Fix for scrollbar in network lobby
  • Description updates
  • Typo and stat fixes

Modding

  • Alphabetic sorting of mods, fixes mod update/save/network compatibility when multiple mods are enabled at once
  • New monster/item commands: sleeper, deepsleeper, snowsleeper
  • New class command: otherplanar
  • New magic item commands: combatsum, combatspell
  • New monster command: shipmove
  • New ritual command: cureoneaff
  • Ritual modding nomonworldreq & nomonplayerreq now takes an optional argument
  • New weapon mod command: undkill
  • No longer possible to change dir when saving maps, as that had no effect.
More from Conquest of Elysium 5

Other announcements

All news
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…