Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Quest of DungeonsNewsQuick-fix patch and talking next update
Community

Quick-fix patch and talking next update

Quest of Dungeons · published 22 Jun 2014, 18:33 UTC

All newsPlayers around this dateRead on Steam

Hi there.

I recently made a quick patch just to minimize the problem with "Death" spell on the final boss. This is something I hope to solve in a better way in a next patch, but I wanted to minimize the problem now.

Patch
-Lowered "Death" status effect probability.
-Increased "Death" effect to 20 turns.

Big update: New Dungeon

I started working some time ago in a new update which is more like an Expansion to the game. It will still take some time but I decided to talk about it so you know it's coming.
It's a whole new dungeon, with different sprite floors and enemies. I also have a couple new ideas I want to introduce but more on that later.

Meanwhile here's a screenshot of a new floor.

More from Quest of Dungeons

Other announcements

All news
Game update11 Dec 2021[3.0.9] WASD keys to navigate menuswow 2 patches in same month, must be Christmas. This is only one change. [3.0.9] · Can use WASD keys (or whatever you re-binded character movement to) to navigate any menus that were previously arrow keys only. So now both arrow keys and WASD. Don't know why I didn't remember to add this sooner ¯\_(ツ)_/¯. [3.0.8] This is a small patch, yet with a few quality of life additions that might be usef…Game update5 Dec 2021QoD update 3.0.8 with some QOL changesHi everyone! This is a small patch, yet with a few quality of life additions that might be useful for some of you. No gameplay changes, most changes were under the hood improvements, like engine level, some memory bugs etc. Should not impact gameplay. New things · 2X zoom in-game options. If you are playing on higher resolutions/big screen you can now chose this for better comfort. · Alt+ Enter…Game update24 Sep 2018Expansion/Update 3.0 releasedHello, hope you all doing well! It's time to push the 3.X update to the public branch, and it's out now. Changes This adds new content, languages, fixes and possibly new bugs xD which I apologize in advance. The most relevant new things are a new Mansion mode, a nicer main screen/logo and new languages along with some fixes. More details at the end. Windows VSRedistributable 2015 dependency Som…