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Maritime CallingNewsPatch 0.6.2
Game update

Patch 0.6.2

Maritime Calling · published 30 Sep 2021, 17:33 UTC · build 7455098

All newsPlayers around this dateRead on Steam

- Fixed bug with helmsman not willing to continue doing his job from time to time
- Now it's easier to get new sailors in the crew (from islands and battles)
- Many minor island encounters fixes
- You can queue crafting tasks now
- Fixed gunner training (it's not perpetual and grants sailor experience)
- Added more illustrations to the island encounters
- Improved UI clarity in the Crew window
- Fixed bug where killing the fort blocked advancing through scenario
- Fixed bug with enemy ships not spawning when fury level is gained
- Fixed bug where morale wasn't being spent after stamina is at zero on islands
- Fixed bug where canceling crafting task wasn't giving your a refund on resources
- Clarified fury mechanic in captain view

More from Maritime Calling

Other announcements

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Game update25 Apr 2022Hotfix 1.0.0.2Decreased frequency of receiving hull damage from shoals and reefs · Lowered seafloor level in Frontier region around repair point that made this area difficult to accessGame update18 Apr 2022Hotfix 1.0.0.1Fixed bug causing text encounters to freeze during skill checks when there were no sailors eligible to take part in itSteam news13 Apr 2022A Full Release of Maritime CallingWe are super happy to announce that Maritime Calling is now officially fully released! You can enjoy the finished storyline and updated narrative quests. It has taken us 2 years to finish the game. Furthermore, it was a long way and great experience. We hope you enjoy playing this seafaring narrative-driven RPG.