Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Endless Firepower
News
Beta Update 1
Game update
Beta Update 1
Endless Firepower
· published
25 Sep 2021, 17:15 UTC
All news
Players around this date
Read on Steam
Added
Added 14 more perks
Added better hit indication
Added vending machines
Changed
Perks should now display what you are upgrading from
Updated how ability cooldowns are handled
Changed ability perk card to display yellow instead of white
Decreased super charge perk from 25% to 10%
Changed opening splash screen
Removed 2 way and 3 way split
Updated reload animation
Adjusted player ammo holding values
Soldier class is enabled
Bug Fixes
Fixed some text being lowercase
Fixed walker boss sniper not resetting cooldown causing it to fire as soon as you open the door
Fixed abilities damage not scaling with level
Fixed glitch with abilities perks applying effects to any ability used
Fixed changing audio not affecting all audio, just active audio
Fixed perks available showing while scoped in
Fixed map sometimes clipping into boss room
More from Endless Firepower
Other announcements
All news
Community
30 Sep 2022
Endless V2 Progress
Hello! It has been a while since you heard from us, life has been busy, and we have had a bit of time away from development. At the same time, we focused on our jobs and personal life, but now we are ready to move forward with the V2 update with fresh motivation and a clear image of what we want and will be doing. Laying the groundwork Since our last official update, we have been discussing, wo…
Game update
11 Apr 2022
Update 3
Added · Added point system · Additional gun firing SFX for elements (fire, corruption, cryo) · Added outline to weapons and environment Changed · Weapon pickup screen now follows the weapon · Upgraded unity to 2020.3.29f1 Bug Fixes · Potentially fixed enemies not dying when they are supposed to · Fixed when selecting the same gun while it’s doing the deploy animation causing the gun to stop and…
Community
18 Feb 2022
Major Refactor
Hello! The game is currently undergoing a major refactor and being made from the ground up. The models will stay the same but how the game functions will not. This is being done to add more to the game while making it more sustainable for future updates. This update will take a while to complete but below is a list of features planned to be added during this time period. The game might have sal…