No more score/extra time when damaging a cargo engine. Destroying a cargo now gets you 1500 points + 30 sec of extra time.
Thanks to Hijongpark for pointing out the exploit.
Slower steering but now they can fire at you from behind.
In case you're wondering due to the lack of recent updates, I'm working on a sequel and hopefully I will be able to show something soon enough.
So far it features an improved flight model (with full throttle control), a 2 weapon system (guns + missiles) and no health/ammo regen (at the moment you have to pick it up or clear a wave but its not final). The rest of the design is a bit up in the air at the moment, including an upgrade system between waves/missions and ally units.
I'd really like to hear what are your thoughts and what you'd be looking for in a sequel!
