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EternowerNewsFortune: Undo
In-game event

Fortune: Undo

Eternower · published 10 Jun 2020, 08:44 UTC

All newsPlayers around this dateRead on Steam

Hey,


This marks the seventh game update for Eternower. The update allows repositioning forts after they have just been placed in between levels.

Changes


Primary
- Added repositioning

Sprout mode
- Dilemmas now appear every 5 levels (were every 2 levels)
- Flying enemies now have 1/3rd of regular health (was 1/4th)
- Boss enemies now have 1.5x of regular health (was 2x)
- Changed the health ramp to

floor( pow(LEVEL, 1.65) ) + LEVEL + max(0, max(0, LEVEL-30)*3-8 ) 

Fort: Dread

- New icon

Fort: Void

- Branch B: Break for -2g (was Dread for 15g)

Discord

Join the game Discord to discuss the game, provide feedback and get your suggestions ignored.

Thanks for reading, go play Eternower!

Regards,
Rokas

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Other announcements

All news
In-game event18 May 2020Fortune: SproutHey, This marks the sixth game update for Eternower . The update brings back the Sprout mode with Dilemmas as the default mode. Changes Primary - Defeat screen now leads to instead of - Added Sprout mode, focusing on level type variety - Paused menu now lets you by clicking on the info bar - Attempted to patch crashing on Death map - Hidden 65+ achievements - Added achievement for reaching in S…In-game event3 May 2020Fortune: FloorsHey, This marks the fifth game update for Eternower . The update removes the Dilemma mode, brings the total number of maps to 5. Rankings Top 15 scores of the previous update: Many people reached levels way above anticipated level 20, which meant it's time to increase the challenge. Well done! View the full board here . Leaderboard -names now select appropriate supported language font Floors -a…In-game event18 Apr 2020Fortune: MagmaHey, This marks the fourth game update for Eternower . The update brings back dilemma permanence, separates endless mode from the default one, introduces Magma . Leaderboard Top 15 scores of the previous update: The scores above highlighted the issue of an endless mode with scaling health and flying enemies every 5 levels, with Level 20 being a brick wall for progress. You can view the whole bo…