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Epic Conquest 2NewsDevelopment Progress [v0.1.3]
Community

Development Progress [v0.1.3]

Epic Conquest 2 · published 25 Jun 2020, 18:40 UTC

All newsPlayers around this dateRead on Steam

Hi, everyone! It's time for some news about the development!

So, after v0.1.2 update on May 31, we took a break for a whole week before we continue the development. We're truly sorry that we just left some bugs unfixed.

That being said, it's been 18 days into the development, and we'd like to show you things that we've been working on, so you have an idea of what we have in upcoming versions. (Please note that not all of these will be implemented immediately in the next update.)

Edit : We've made a short video to demonstrate the main features. :))
Watch on YouTube

Claris Special Gauge: Affinity!


It's just like that battle with the thunder wolf, but of course, the real one is the nerfed version. You have to build the gauge by fighting, and once it reach a certain threshold, Claris can activate Resonance mode where she can borrow Miria's Mana and fight more offensively for a limited time.
The "Sp.Gauge" random option will also be unlocked along with this new system.

Mastery System unlocked!


This thing will take your character build even further (and more confusing). Mastery will be unlocked upon reaching Lv11, and you can just pick anything as long as you have the Mastery Points.

This one villain <3


She's the one summoning a minotaur in the middle of the night. Her current silhouette in that cutscene is actually just a placeholder, mind you. ːsteammockingː
And here's our demon waif final design! Her brother will appear later. XD

And of course, you finally get to fight her summoned demon.


This one is much more difficult than any bosses before. He has that glowing red eye, after all.

World Map progress


A small progress on our world map. This will be the base for some features, like fast traveling, quest guides, (rift guides?), and anything that we can think of.

Cave Area


The next part takes place inside a dark cave.

Fun things


A simple fishing to gather more materials? Still experimental, tho. :p

But when will v0.1.3 released?!


Now that the gameplay part is all done (new enemies, areas, etc), it's time for the story crafting. Usually it takes 2-3 weeks to finish all the dialogues and cutscenes, so you have to wait for our next announcement.

More from Epic Conquest 2

Other announcements

All news
Community3 Nov 2020Things are going to changeWe're back! Guess it’s been too long since our last announcement. Sorry that we can’t deliver the content update as promised. Things happened, and we had to pause the development for almost 2 months. Long story short, we're sort of burned out, and decided to cool ourselves with a long break after a whole year of development. We also had a discussion about the future of this project, and we came…Community10 Sep 2020Development Progress [v0.2.0]30 days since the last update. How's the development going? As you probably guessed, a new character is joining the party! But because we took a long time to make this new character, the next version will only cover a tiny bit of story progression. 2nd region (Desert) will be covered in v0.2.1, thus the next tier of equipment won't be available for now as it will be harder for us to preserve th…Game update12 Aug 2020Quick Patch (v0.1.3b)Adjustments · Reduced enemy in some areas · Reduced fish effects · Reduced "Dimension Shard" sell price · Bogu Miner (ranged) attack speed and damage reduce · Minotaur's enraged roar damage reduce 25% Bug fixes · Thunder Wolf (1st encounter can be killed) · Thunder Wolf (2nd encounter) set at Lv1 and error on die · Die animation not playing after 2nd death · Missing portal at Plains -> Forest ·…