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Legend creaturesNews2020年4月24日 增加无尽模式
In-game event

2020年4月24日 增加无尽模式

Legend creatures · published 24 Apr 2020, 11:12 UTC

All newsPlayers around this dateRead on Steam

更新说明
增加无尽模式:需要通关难度4
增加5个新装备
敌人装备分配优化,分配更为平均,难度相应调整

生物调整
骷髅法师 加强:每2秒:对1个敌方单位造成90%的魔法伤害,并附加[烧灼][中毒]各4层
恶灵 加强: 基础攻击提升
忍者 加强:40%的概率闪避普通攻击,获得等同于闪避的暴击率
食人花 加强:普攻附加2层[中毒]和[流血],并造成[流血]+[中毒]层数*6的魔法伤害
绿巨人 加强:基础生命值提高
幼龙 加强: 自身每一层[魔御]提高2%伤害输出,最高50%

剑神 加强: 技能1 每10秒:使友军获得[抵御][魔御][狂怒]15层 技能3同忍者
荒诞之树 加强: 技能1 每10秒:恢复15%的生命值,我方单位释放技能时,减少4%冷却
奈亚拉托提普 加强: 技能2 每3次普通攻击额外产生一次普通攻击 ; 技能3 普攻附加50%物理防御的魔法伤害

盾战士 削弱 受到普通攻击时,30%概率格挡并反击对方(视为普通攻击)。

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