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Tinker RacersNewsTinker Racers update 0.9.12 (Office tracks and release news)
In-game event

Tinker Racers update 0.9.12 (Office tracks and release news)

Tinker Racers · published 7 Jun 2020, 22:27 UTC

All newsPlayers around this dateRead on Steam

"OK! Are you ready for some great news? Mom and Dad had to travel over the weekend and ended up leaving their office unlocked. God save us if they find out the tracks we built there!”

Changes in v0.9.12:

  • Office tracks are now available!
  • Boost power up implemented;
  • Menu navigation improved.

Bug fixes:

  • Resolution drop down fixed;
  • UI bugs solved.

Special notes:

When we launched Tinker Racers in Early Access, we had a well-defined scope in mind, as described in the Early Access FAQ. In short, the game should offer tracks around 3 environments, "night" mode and a well-balanced score system. On the other hand, we were also completely open to community feedback.

Imagine our surprise when we saw this little game receiving so much attention and affection from players! There were countless modifications and improvements that would never have been possible or imagined if it weren't for the community involvement in the development process. Here at Rumbora we discussed a lot about what to do about it.

The reduced initial scope (to fit in our budget) made us take certain strategic decisions that, on one hand, limited us, on the other hand, gave us clarity and focus to honor what we proposed to do. We thought about all the impacts we would face extending Early Access, increasing the price range and doing a deep refactor to implement the most challenging features. It was a very difficult decision. However, now we are happy to announce that we are going to start working on a new project. It will be based on much more solid foundations than the first one, which will allow us to include many features that would be impossible in Tinker Racers.

Tinker Racers will be released soon and it will look amazing! We are very happy to be able to deliver everything promised to those who bought the game still in Early Access. We know that many games need to be aborted during Early Access for several reasons. However, we had an internal commitment to deliver a nice game at all costs. This means a lot to us and it is a great accomplishment to see that day coming.

Tinker Racers was published in Early Access at an advanced development stage, and yet we got many benefits by listening to the community. With the next project we want to go further! We are starting it from scratch already open for feedback. In this project, we have a well-defined north, but with far less scope limitations. It will be incredible and you will be part of this journey with us from the very beginning!

This doesn't mean Tinker Racers will have its development ended after the official launch. Any new feature developed that has synergy with Tinker Racers will be evaluated and implemented in it as well. This only means that we’ll have two active projects, with different directions, but following the same essence.

For those interested in following everything we will be able to create from now on, be sure to follow our studio:

https://store.steampowered.com/developer/rumbora

Thank you very much!

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