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EternowerNewsFortune: Balance
In-game event

Fortune: Balance

Eternower · published 10 Apr 2020, 12:35 UTC

All newsPlayers around this dateRead on Steam

Hey,


This marks the second game update, which rebalances forts and level fortunes, adds Panic.

Forts


    Dread
        Dread+
            Dread     at 10g        (was Dead at 5g)
            Break     at  -5g        (was Doubt at 10g)
        Speed:      1 (was 0)
        Damage:   1 (was 0)
        ---------
        Dread once again deals damage.

Doom
        Doom+
            Damage    +1 at 20g        (was Doom at 25g)
            Damage    +2 at 30g        (was Damage +1 at [10 + dmg x 5]g)
        Speed:      2 (was 5)
        Damage:   1
        ---------
        Doom can now only be upgraded.
    
    Doubt
        Doubt+
            Dread                   at   25g     (was Convert: Dread at -5g)
            Convert: Dread     at -10g     (was Break at 10g)
        Speed:      2 (was 1)
        Damage:   2    (was 5)
        ---------
        Doubt can now only attack flying enemies.

Panic (new)
        Panic+
            Convert: Dread    at -1g
            Damage +1         at -1g
        Speed: 10
        Damage: 10
        ---------
        Panic loses 1 damage per attack.

Levels

Level health:          (was [2*LEVEL])
    Level speed:   1    (was 5)
    Starting gold: 0    (was 10)
    ---------
    Levels are considerably more punishing

Dilemmas:

Level 1:    Dread             /     Doom
    Level 2:    Lives +40       /     Bounty +1
    Level 3:    Pace → 2       /     Flight
    Level 4:    Health +10    /     Speed +1
    Level 5:    Walk              /     Bounty +1
    Level 6:    Doubt            /     Panic
    Level 7:    Lives +50      /     Mill +1
    Level 8:    Health +15    /     Pace → 2
    Level 9:    Pace → 2      /     Speed +1
    Level 10:   Walk            /     Enemies -5
    Level 11:   Panic            /     Doom
    Level 12:   Enemies +2  /     Enemies -2
    Level 13:   Health +5     /     Gold -10
    Level 14:   Health +20   /     Pace → 1
    Level 15    Walk            /     Panic
    ---------
    Level-modifying dilemmas now only effect the next immediate level.

Discord:

Join the game Discord to discuss the game, provide feedback and get your suggestions ignored.
    Also help with translations at some later point.

Other:

Dilemma prompt reappears if it is not picked after revealing it

Thanks for reading, go play Eternower!

Regards,
Rokas

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