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Deep, In the ForestNewsWeekly Update #17
In-game event

Weekly Update #17

Deep, In the Forest · published 27 Mar 2020, 07:37 UTC

All newsPlayers around this dateRead on Steam

Greetings, the inhabitants of our little forest!
This update focuses on the ending of the game. Finally, a full story ending appeared in the game.
How will the adventure of our hero end?

Changes in version 0.777.

Campaign:

  1. Minor changes in phases of foes.
  2. Dialogue after defeating the king.
  3. Story endings depending on the choice of the player.
  4. After the campaign is over, it can no longer be continued.
  5. Another foe has been added for the central region.
  6. Setting up the final battle.

Interface:

  1. Updated avatars of the hero when choosing campaign difficulty and in the dialog window.
  2. The dialogue window with the barons has undergone a number of changes.

Bugfix:

  1. Fixed a bug of converting a card into energy when it is being played.
  2. The sound of the speech of foes is played only once.
  3. Fixed bug of the item “Barbed stick”.
  4. In battles with the barons and the king always plays dynamic music.

What to expect in the following weekly updates:

  1. Global improvement of interfaces in the game.
  2. Continuing the balancing of the game.
  3. Achievements
More from Deep, In the Forest

Other announcements

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Game update23 May 2022Fixed the exit button in the main menuFixed the exit button in the main menuMajor update22 May 2022Global Graphics OverhaulWe are happy to announce a big game update! A colossal job has been done. We have redesigned all the graphics in the game! Also, the balance of the game has been reworked. Now the game is more friendly for new players. Have a good game!Community13 Oct 2021Global graphics redesignWe’ve decided to completely update graphics in Deep, In the Forest: To increase the visual quality and character development so that each character has their own temper and peculiarities; To make the environment more detailed and atmospheric. Up to the moment, we’ve redesigned all the characters. It only remains to redraw the environment. Also, we’re planning to add some visual effects, to arra…