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Elemental: ReforgedNewsBeta 3 Update Now Available
Community

Beta 3 Update Now Available

Elemental: Reforged · published 20 Jan 2026, 19:05 UTC

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Beta 3 brings a substantial visual overhaul, expanded campaign content, and reworked AI

View the Changelog | Join Early Access

Visual Overhaul

The most immediately noticeable change is the updated character models. We've left the PlayStation 1 era behind with new models that apply retroactively to existing characters. We may still need to upscale some clothing textures, but the core visual upgrade is now in place.

Campaign Updates

Beta 3 includes two campaigns: Fallen Enchantress and Legendary Heroes. We've not only ported this classic content but expanded upon it as well. The War of Magic campaign is coming soon and will be ready for our full release.

AI and Balance Changes

The AI has received significant attention in this update. The original AI was designed to "lose well", throttling its own performance to ensure players could win while facing some early-game challenge. This approach has been reworked, with restrictions removed that previously prevented AI players from pursuing quests and exploration if the human player appeared to be struggling. We'll be lowering the default difficulty setting to account for these changes.

Bug Fixes and What's Next

Beta 3 also includes extensive bug fixes, which occupied much of our recent development time. Following this beta, we're shifting focus toward release, with plans for a post-launch roadmap based on player feedback.Thank you for your continued support, your enthusiasm is what drives us.

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Sale7 Sep 2026Publisher Sale: Up to 80% off Elemental titlesUp to 80% off Elemental titles during the 2026 Publisher Sale View Entire Sale Elemental: Reforged deals: Fallen Enchantress: Legendary Heroes deals: Other Elemental deals: View Entire SaleCommunity4 Sep 2026v1.4 Update Now AvailableElemental: Reforged v1.4 Update Now Available View Changelog The v1.4 update for Elemental: Reforged is now available. This release improves AI expansion and battle decisions, adds creature type icons to the unit panel and details window, fixes a crash when loading into or leaving a game, and preserves outpost upgrades across saves while stopping quest and monster battles from stacking on the s…Community20 Aug 2026Dev Journal #32 - Late Game OptimizationWe are in the exciting world of late game optimization. Got a saved game that was on turn 800. Anyone getting to that point in any 4X strategy game has found themselves in the "there be dragons" area of gameplay. In Elemental's case, of course, there are actual dragons. The first thing we wanted to look at was optimizing the loading of saved games. An 881 turn game has a lot to load so finding…