Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Elemental: ReforgedNewsDev Journal #32 - Late Game Optimization
Community

Dev Journal #32 - Late Game Optimization

Elemental: Reforged · published 20 Aug 2026, 19:00 UTC

All newsPlayers around this dateRead on Steam

We are in the exciting world of late game optimization. Got a saved game that was on turn 800. Anyone getting to that point in any 4X strategy game has found themselves in the "there be dragons" area of gameplay. In Elemental's case, of course, there are actual dragons.

The first thing we wanted to look at was optimizing the loading of saved games. An 881 turn game has a lot to load so finding ways to cut down the time makes getting back into the game a lot more pleasant and makes having to undo a mistake a lot less painful.


I know a lot of players don't like the idea of being able to just go back to an autosave, but I will admit, if I've got 800 turns into a game and I accidentally lose my entire army, I'm probably going to want to load from a saved game.

Designing units

One of the game's defining features is the fact that you can design your own units.

At first, your units are fairly mundane but as the game progresses, you get access to more and more magical elements to really make these characters yours.

This is an area I think we will probably want to highlight (most new players don't even realize that they can create their own units) as well as expand on with more customization options.

Next Up

We've been quietly releasing small updates to address bugs and other issues that have come up. If you're a regular player, hopefully you've noticed things getting a lot more consistent in gameplay.If there's something you guys would like to see in the very near future let us know in the comments.

More from Elemental: Reforged

Other announcements

All news
Sale7 Sep 2026Publisher Sale: Up to 80% off Elemental titlesUp to 80% off Elemental titles during the 2026 Publisher Sale View Entire Sale Elemental: Reforged deals: Fallen Enchantress: Legendary Heroes deals: Other Elemental deals: View Entire SaleCommunity4 Sep 2026v1.4 Update Now AvailableElemental: Reforged v1.4 Update Now Available View Changelog The v1.4 update for Elemental: Reforged is now available. This release improves AI expansion and battle decisions, adds creature type icons to the unit panel and details window, fixes a crash when loading into or leaving a game, and preserves outpost upgrades across saves while stopping quest and monster battles from stacking on the s…In-game event23 Jul 2026v1.3 Update Now AvailableElemental: Reforged v1.3 Update Now Available View Changelog The v1.3 update for Elemental: Reforged is now available. This release resolves multiple crash scenarios, restores tactical UI info cards, adds a new strategic unit speed control, and speeds up map generation while rebalancing loot drops. Stability and UI Improvements Resolved multiple crash scenarios across research, audio, terrain r…