Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
30 days to surviveNewsTime stop when you open the inventory!
In-game event

Time stop when you open the inventory!

30 days to survive · published 19 Feb 2020, 18:59 UTC

All newsPlayers around this dateRead on Steam
  1. Now the game stops when the player opens the satchel. We implemented this because it was difficult for the players to play.
  2. Increased the area of attack with an axe in a sitting position. Previously, the player did not reach opponents in such cases as illustrations (when the player was sitting on the car)
  3. The sound of an axe swinging was when trying to attack in the air. This problem has also been fixed.
  4. The loot box was fixed in the third sewer.
More from 30 days to survive

Other announcements

All news
In-game event3 Sep 2020Loading a levelDuring the start of the game scene, small game brakes were visible. This was due to loading the level. This problem was especially visible on mobile devices. But now, this problem (masked) has been fixed on all platforms.In-game event14 Aug 2020Fixed two itemsTwo items with food (meat and bad meat) were corrected in the game. It did not update the amount of health when consumed. Now everything is working.In-game event2 Jul 2020Bug when saving at low HPFixed a bug that occurred when saving a game with a low HP. for Example, when a player is starving and has a low HP, he presses save. Then he dies and continues the game. After that, the game was buggy.