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DissolutionNewsBuild 0.1.4.1 Is Live Now
In-game event

Build 0.1.4.1 Is Live Now

Dissolution · published 26 Nov 2019, 03:04 UTC

All newsPlayers around this dateRead on Steam

Over the weekend I've uploaded two updates, one was 0.1.4.0 and today I released 0.1.4.1, a hotfix that fixed an issue some people were having where they would spawn without their VEC-45. Check out the full change log below!

Change Log

  • Fixed a bug where equipping the VEC-45 or 1911 could cause you to spawn with no weapons.
  • Rebalanced the Scorpion and Origin to be more useful, their penetration power and mag sizes have been increased.
  • Added MAR-4 bronze skins in
  • New feature: lockable servers. Players with 500 or more DFT's, or admins can now lock servers with a password.
  • Overhauled the spotting system so it is more easy to spot enemies and you can spot multiple at once. You can also spot through shields now.
  • Reworked the way flashbangs detect if you're looking at them or not.
  • Fixed the collision box on SS lucidity in the stairs over the vacuum.
  • Fixed a bug in Arena where you could spam space by the window and go into zero G.
  • Fixed a bug where slow reloading the P1 pistol wouldn't update the ammo counter.
  • Removed the objective indicators when you die.
  • You now hear your own hurt SFX in the vacuum when you take damage.
  • Added in some basic anti cheat to prevent people spawning in weapons.
  • Shields no longer stop bots from shooting at you.
  • You can no longer spawn in the vacuum in deathmatch.
  • Added 45% more energy to the shield regen.
  • Burst weapons now reset when you run out of ammo or reload.
  • Fixed a bug that caused your shoulder position to change in third person if you crouched or uncrouched.
  • If you throw a grenade from inside a vacuum to outside one, or the other way around, the grenade collision now changes properly.
  • Increased the recovery time for your player's stamina.
  • Players now ragdoll when killed by grenades instead of playing animations.
  • Flashbang and smoke grenade detonations should no longer be heard from anywhere in the map.
  • Fixed the firemode change sound effect for the P1.
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