Greetings, the inhabitants of our little forest!
This update adds to the game the long-awaited story entry at the start of a new campaign. A new type of traits for foes appeared - reaction. Reactions should make the battle more interactive. And we added 6 new routes for regions.
Also we posted our roadmap. Check it out.
Changes in version 0.281.
The plot:
- Added story intro at the start of the campaign. So far, temporary music has been used during the intro.
Foe:
- Foes have a new type of trait: reaction. Reaction triggers under certain conditions during the player’s turn.
- Before activating the reaction, the foe will say something, indicating activation.
- Added trait: Fast Reflexes. If the foe was damaged several times per turn (the number of times depends on the level of the trait), then the foe immediately makes a response attack without waiting for they turn.
- Added trait: Alarmed. If the foe was damaged several times per turn (the number of times depends on the level of the trait), then the foe will completely ignore the next incoming damage.
- Added trait: Agile. Reduces incoming damage 2 times until foe is dealt damage several times per turn (the number of times depends on the level of the trait).
- Added trait: Spiky. Returns % of the first incoming damage during your turn (the number of depends on the trait level).
- Reorganization of icons for traits. Now the icons display the type of trait, and are not tied to any particular trait.
- The tooltip of a trait shows its level.
Items:
- Cursed Skull now gives 4 curse cards instead of 1.
Region map
- Added 3 new routes for the western region.
- Added 3 new routes for the northern region.
The fight:
- Experience and damage popups are not shown if the value is 0.
- Fixed display of experience in the victory window.
Campaign:
- Added a window offering to share your impressions from the game on the forum after defeating the baron.
What to expect in the following weekly updates:
- Eastern region. Already in work.
- Plot. The victory over the barons will become more ... significant =)
- New cards with new mechanics.
- New items with new features.