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Indivisible - Razmi's ChallengesNewsPatch Notes - #39504 - 11/7/2019
Game update

Patch Notes - #39504 - 11/7/2019

Indivisible - Razmi's Challenges · published 7 Nov 2019, 23:38 UTC

All newsPlayers around this dateRead on Steam

Title screen build number 39504

General

  • Added musical fanfare to all the "Get" screens.
  • Enabled better culling of sprites to improve framerate! Sprites that aren't onscreen are totally skipped. (If you encounter problems with sprites not displaying or flickering, tell me in the comments so I can instantly feel terrible. :^)
  • Improved shadow performance across all platforms; also improves framerate.
  • Continued, the balance updates are! Mmmm. Yes.
  • Additional environment and camera polish.
  • Even more credits updates! Edge-of-your-seat action every time!

PC Specific

  • Fixed a freeze on startup on some computers! The default video (in case a video fails to load) was not a valid video file. It has now been replaced with something appropriately ridiculous. :^)
  • Steam version now writes savedata in a much more fault-tolerant way, to help prevent loss of savedata if it crashes while writing.

Console Specific

(PS4 1.05 / XBox 1.0.0.7)

  • PS4 no longer shows a fullscreen flash of color before playing videos!
  • Fixed z-fighting issues in certain cutscenes on XBox.
  • PS4 now tracks progress in the case of several trophies that had multi-part requirements, so they don't have to be done in one session. You still have to do all the parts to get the trophy.
  • Potential fix for videos randomly playing very slowly on PS4. (Perhaps this helps the issue some players had where the ending video was way out of sync with the music.)

Spoilers


- Fixed a bug in the cutscene determining how many of the first three Chakra Gates you had unlocked. Gameplay is unaffected.
- Removed I-accidentally-a-savepoint in Ocean of Milk.
- Fixed issue where you couldn't focus in battle against the Serpent Queen.
- Fixed an issue where Ajna would jump during her turn if you got in battle in a very specific spot in Kaanul.
- Added a cutscene before the last boss to help new players figure out what to do a bit more quickly. (;_;)7
- Removed extra debug Ringsel from Kaanul, because you could hear it from inside the level. Oops.
- Added a missing "..." in French. :^P
- Fixed bugs in Leilani and Ginseng's quests.
- Fixed a group of Iron Kingdom conveyor belts that correctly changed direction, but didn't change direction visually.

Balance Spoilers


- Adjusted AI behavior and damage/HP/XP for Cihuateteo (useful birds).
- Made Ahool (bat) more difficult later in game, and made 'em smaller everywhere.
- Ahp (hair ghost) drain attack now does a percentage of your maximum HP; for the more-powerful versions, spit and drain can apply poison.
- More damage and HP adjustments throughout the game.

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