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Intruder Alert: Ixian OperationsNewsv1.21 [30.09.2019] Crotons Update / MultiFaction in Singleplayer
In-game event

v1.21 [30.09.2019] Crotons Update / MultiFaction in Singleplayer

Intruder Alert: Ixian Operations · published 30 Sep 2019, 19:49 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,
it's been a while since there were "regular" patches for this game. But I wanted to polish some still weak points and expand the content a bit.
Therefore this patch introduces new units for the crotons and I plan to add at least something to all the other factions as well over the next months. As well as get back on the map reworks / do new ones.

Crotons:

  • New Structure: The Brain. Empowers all your creepers to work as a hive mind and therefore greatly improve their effectiness. (+150% damage, Creepers killing their target attack the next unit, steal metal from units they attack)
  • New Unit: The Kox. A Croton spaceship. It has very high fire power, but needs to collect ore to shoot.
  • Metal Transporters: Reduced cost in factory, Can now be manually controlled, Now select their target bowel intelligently (instead of always nearest one.).
  • The Eye: Now deals % of target's current health damage. Therefore it is very effective against big units, like Ruxilla carrier or mercoss super units.
  • Hole (Tower): Reload Time back to at least 2.6. (Last patch the Reload time was increased from 2.1 to 3.6)

Duo / Multifaction:
Upon getting to Level 25, you can select "DuoFaction" in the single player menu as the player's faction. Then the player with play as 2 random factions at once.
Upon getting to Level 50, you can select "MultiFaction" as well, where it is possible to play all 6 factions simultaneously.
(For the starting advantage and overall power of combining multi factions, the player gets slightly less XP in matches, where he plays as DuoFaction or MultiFaction.)
Tower Defence Enemies are also enabled for single player upon reaching level 50. But you can

Various:
- Awards grant now more XP.
- Lots of unit cost changes. Most small units have become a little cheaper.
- CUR Dreadnought cost increased, but also HP and damage slightly increased.
- Super unit spawn cooldown for Mercoss reduced to 10 seconds. (initial cooldown is 60 seconds.)
- Ruxilla Max Level for Special Ability is 40 now. (various number's slightly changed to adapt for new leveling)
- Titan's HP reduced to 1337.
- Some minor bugfixes

More from Intruder Alert: Ixian Operations

Other announcements

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Game update27 Sep 2021Save/Load FeatureHello everyone, with today's patch you can now finally save & load single- and multiplayer games. If a player disconnects during a multiplayer session you can also use this feature to recreate portals to "falsely" disconnected players. Games will also be autosafed every 30mins (or 5 mins in multiplayer), but this can be changed in the option or deactivated by setting it to 0. Saving for campaig…Game update10 Aug 2021Bug Fixes- Several crash fixes - Croton Blood distribution now updates correctly. Due to some mistakes on my end, one of the previous fixes introduced some new bugs. I'm sorry for the inconvenience. Please tell me, if you still experience issues.Game update9 Oct 2020v1.25 Bugfixes & Minor ImprovementsChanges: · Crotons Brain: Bonus Damage for creepers slightly decreased · Group Build (using "Shift" or "Alt" while building): greatly improved performance and build pattern. Bugfixes: · Units being teleported outside mapbounds from CUR. · Units shoot in front of broken Zyr regenerator instead of onto him. · Some spelling errors