All new, 3 different terrain types with 3 'time of day' variations (which can be customized in the options). The terrain is done.
We're back to 6 missions total with a single epic wave for the last one. There will be no more changes to the campaign structure, only tweaking and adding new enemy types.
The default variant is now called 'A' and has a 15% decrease in mobility (the price to pay for extra armor). Mobility bonus for the 'L' bumped from 20% to 25% (but with less armor). 'S' stays the same and is now the most balanced variant.
The 'X' was redundant and the cost for it (dead with 1 valkyrie shot) was too high.
If you feel the controls are "too floaty" then you should probably set the camera lag to 'Fast'.
