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Golden Swirl DemoEvents重大更新:星辰猎人,现已登场
Major update

重大更新:星辰猎人,现已登场

Golden Swirl Demo · published 16 Jan 2026, 07:34 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone,

“Golden Swirl Demo” has received its first major update,which has launched its second character: Steorra Huntress.The Steorra Huntress will bring an all-new set of Cards, using precise long-range shots to swiftly lock onto multiple enemies. Additionally, her unique Relic allows her to gain 1 Spirit Power every time she plays 3 cards before a redraw. She is sure to deliver a fresh combat experience. She will be unlocked after completing a game.This update also includes a large number of new cards and gameplay optimizations.

Game Update

New Character:Steorra Huntress New CardSoulrend SlashBreath of CrystalSoul PierceCrystal TearWind SplitterRelentless JudgmentNether OrbPrayer of ResolvePhantom StepSoul Grasp

Game Balance

Relic: Blue Starter Relic Rework

Card Adjustment

Red:Crimson Devourer: Area increaseSword of Fate: Area increaseGargoyle Strike: Area increase Blue:Demon Block: Block 40 -> 30,Synergy Block 60 -> 50 Yellow:Rain of Stars: Damage 8 -> 12Soul-Splitting Lightning: Damage 12 -> 10Lightning Bolt: Change from Area to Single TargetSoul-Splitting Lightning: 4 Projectiles -> 3 Projectiles Black:Charge Attack:channeling time fixed, now dash range increase. Colorless:Leap and Phantom Stab now has retain

System Change

Updated text that description is now more accurate.The shop event can be re-entered.The shop now have remove card option (once per shop)Tooltips are now displayed when hovering over card name in descriptions.Player can now skip tutorial after completed the tutorial once.Bgm switch

Bug Fix

Relic:Voice of Soul Devourment: fixed a bug where damage count and buff accumulate over combatHand of Soul Erosion: fixed a bug where damage count accumulate over combatCrown of the Mind-Eater: fixed a bug where damage count and buff accumulate over combatFixed a bug where game may freeze when player quit and continue during combat.

If you have any suggestions or feedback, feel free to join our Discord community and share your thoughts with us.

Thank you!

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