
Hey Drifters,
This update brings a ton of content! Each specialist now has their own quests. We've added several new specialists that introduce new features or unlock existing features: the Chemist, Birdkeeper, Aquaculturist and Electrician. We've also improved the upgrade system, where most buildings can be upgraded in different ways, like adding Gas Bags to reduce their weight.
You'll find eight new buildings, supporting new resource pipelines such as bio-energy, upgrade resources and organic resources. The world has expanded too, with a new polluted Industry Region. Here you'll find unique resources and fish amidst the polluted waters.
During experimental we'll be tweaking the narrative and squashing any bugs. We'll also be looking at potential new building upgrades that could further improve the game.
This patch will be on experimental until we've fixed any issues that pop-up with quests. We’ll be listening to feedback and making adjustments as we continue developing this update.
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This patch is still in development and can be tested on the experimental branch to give feedback.