Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Luciferian - The Conjuring Book - DemoEventsLuciferian v1.1 - Update - October 2025
Major update

Luciferian v1.1 - Update - October 2025

Luciferian - The Conjuring Book - Demo · published 19 Oct 2025, 04:16 UTC

All eventsPlayers around this dateRead on Steam

In this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.

v1.1

- Implemented the lava crack trap

- Touching this type of trap drains the player’s energy, with short immunity intervals

- New floor elements added, such as openings/cracks

- The idea is to form river-shaped cracks, wide and irregular

- A draft of the minimap has been created, defining only interconnected entry and exit zones

- Level 3 design has begun

- Implemented background pattern rendering with a different type of animation: cyclic and reversed

- Implemented repeated, animated lava patterns, depending on the level

- The player now rotates around the aiming reticle

- While walking, the player must move toward where the mouse is pointing

- A margin of the crosshair’s width ×5 is applied, ensuring it never reaches the edges of the screen

- The crosshair size has been doubled

v1.0

- Added enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player

- Background sound effects (demonic voices) now trigger when an enemy respawns

- Added additional sounds for enemy revival and when they spot the player from a distance

- Slightly reduced map movement speed

- Changed the player’s clothing color to blue

More from Luciferian - The Conjuring Book - Demo

Other announcements

All events
Community27 Mar 20263 new types of enemiesHi guys! I present to you 3 of the new enemies for Luciferian: the Angel of Death, the Succubus, and the Drude, embodiments of some of the infernal hierarchies in the game.Community19 Mar 2026A close look at the two new traps.A close look at the two new traps.Community18 Mar 2026New Player Deaths: Lava Cracks, Acid Pools and BladesA new player death is revealed, featuring deadly new traps: the lava crack, steel blades, and the acid pool. More scenes from level 3 coming soon, with new enemies.