Luciferian - The Conjuring Book - Demo · published

In this October 2025 update of Luciferian, several new features are included: the player now rotates around the aiming icon, enemies now respawn when near the player, movement across the map has been slowed down, level design for levels 3 and 4 has begun a new lava crack trap has been added, among other improvements.
v1.1
- Implemented the lava crack trap
- Touching this type of trap drains the player’s energy, with short immunity intervals
- New floor elements added, such as openings/cracks
- The idea is to form river-shaped cracks, wide and irregular
- A draft of the minimap has been created, defining only interconnected entry and exit zones
- Level 3 design has begun
- Implemented background pattern rendering with a different type of animation: cyclic and reversed
- Implemented repeated, animated lava patterns, depending on the level
- The player now rotates around the aiming reticle
- While walking, the player must move toward where the mouse is pointing
- A margin of the crosshair’s width ×5 is applied, ensuring it never reaches the edges of the screen
- The crosshair size has been doubled
v1.0
- Added enemy resurrection mechanics, random between 10 and 30 seconds, for enemies near the player
- Background sound effects (demonic voices) now trigger when an enemy respawns
- Added additional sounds for enemy revival and when they spot the player from a distance
- Slightly reduced map movement speed
- Changed the player’s clothing color to blue