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Cue Club 2: Pool & SnookerEventsUpdate 12.6.2025
In-game event

Update 12.6.2025

Cue Club 2: Pool & Snooker · published 12 Jun 2025, 11:16 UTC · build 18838884

All eventsPlayers around this dateRead on Steam

Hi everyone,

Today's update brings more improvements and fixes to the game. As always, many thanks for sharing your ideas and suggestions. Patch notes have been added below:

SPEED UP OPPONENT'S SHOTS

  • Added menu option to give more control over AI shot speed up feature. See 'Options > Match Settings > Virtual Players > Speed Up Opponent's Shot'. There are 3 settings:'1 Shot' speeds up current shot only, after pressing 'U' key or gamepad right bumper button.
    'All Shots' speeds up all AI shots after key or button press, and stays active until user exits game.
    'All Shots (No Activation)' speeds up all AI shots without key or button press to activate.A second key or button press now deactivates this feature for the first two options. Default setting is '1 Shot'.Also added small icon to top right of screen to show when AI opponent's shot has been increased to 4x speed. The image is a double arrow.

8-BALL POOL

  • When ball nomination is disabled in rule variations, ball icon in notification capsule now shows current ball aimed at from that player's group, rather than lowest ball in group.

14.1 STRAIGHT POOL

  • Fixed issue where head string arrow indicators were sometimes drawn after a re-rack following 3 fouls.

RECOVERED GAMES

  • Moved button to re-load a recovered game to the main menu for increased visibility. Recovered games are auto-saved after each shot, and will be shown if the user quits using ALT+F4 or has an unexpected game exit. Tournament matches can also be recovered from the same button.

TOURNAMENTS

  • Fixed issue where if a player was knocked out of a tournament, then pressing 'Continue' button in fixtures screen could display incorrect number of frames played for remaining players.

MULTIPLAYER

  • Fixed issue where MP icon for players, invites and messages would sometimes not show on in-game control panel, if the 'Receive Alerts' button was selected in MP lobby.

GAMEPLAY / CONTROLS

  • Ball number indicator in 3D mode now colour matched to aim line colour (top left of screen).
  • Fixed issue where chalking cue and use of some keyboard shortcut keys was not possible after re-loading a game.
  • Fixed issue where using ALT+TAB immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.
  • Fixed issue where using in-game menu close button (X) immediately after switching from Fullscreen to Windowed mode could cause a D3D error window to appear.
  • 'Minimise Inactive Window' setting in 'Options > Display > Graphics Settings' now sends game window to back when option is set to 'No' and user presses ALT+TAB to switch focus.
  • Game window is now rendered when above setting is selected and user presses ALT+TAB to switch focus.
  • Fixed issue where using ALT+TAB could accidentally enable fine aiming control (slow target movement) when returning to game.
  • Fixed issue where '3' key would not zoom out 3D first-person camera after opponent had played a shot.
  • Other minor fixes and enhancements.
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