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Drift.Wav IIEventsDW II - v0.54
In-game event

DW II - v0.54

Drift.Wav II · published 13 Jul 2025, 05:30 UTC · build 19205407

All eventsPlayers around this dateRead on Steam

GAME-MODE UPDATES

  • OVERALL

    • Testing constant traffic flow - AFK on highway or AI modes will now have cars constantly cycle instead of eventually having them all disappear.

    • Leader-boards added & tested for all game-modes *NOT multiplayer yet.

    • Fixed score not saving when dying or resetting.

    • Testing new starting locations & camera animations for starting a game-mode.

  • LEGACY HIGHWAY

    • New Road pieces added

    • New script to manage all Mountains, objects and buildings and ensure each chunk is based on a random seed that is made on load & sent over RPC - This will ensure it is synced over multiplayer

    • Changes the random object system manager to create more environment variation.

  • HIGHWAY & ENDLESS

    • Added a "Mid-Run" tune garage to be able to tune the car mid run. This piece is semi rare compared to other pieces and sometimes might not even spawn.

  • MULTIPLAYER

    • Added new maps / setup new servers for testing syncing players with NO AI cars in the room.

    • Added other game-modes to test like Endless, Warp-speed.

CAR MECHANICS

  • SLOW-MOTION

    • Added key-bind options in settings

    • Should now make the super jump active. ( lowered the base jump height )

    • Working on making it work inside Multiplayer!! Currently works but causes stutters.

    • Boosting while in Slo-mo is broken at the moment - creating an infinite boost. But I like this for testing so I am not going to take it out yet.

  • New tune option ( Boost power! )

  • Slight camera chase setting changes & back-end setup to allow for more customization ( Should come in next update. )

  • Slight Changes to angular damp settings ( internal controller tweaks )

OTHER CHANGES

  • "PRESS SPACE TO START" Sizing issue fixed

  • Main menu to garage animation re-work

    • Now code based and should not get stuck as well as added improved zoom and movement mechanics.

  • Slight visual update to garage environment and surrounding.

  • Default car tunes changed.

More from Drift.Wav II

Other announcements

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In-game event13 Sep 2026DW II v0.56WHAT IS NEW? · Tricks / Air Control · New air control / trick detection system. · New tutorial segment added for air control / tricks. · New Style multiplier system when doing tricks. · New auto flip system for when the vehicle is on its side / roof. · Game-modes & rewards · New hidden vehicle category for unlock-able / easter-egg vehicles. · 30+ new vehicles added to the new "Special" catgegor…Game update29 Jul 2026DW II Pre-Release PatchWhat's New! · Game-mode cards UI changes · Personal Best Notification on all game-modes · Hold to reset ( 0.5 Seconds ) · Score Reset on inactivity · Strike system for scoring which allows user to get hit multiple times before losing score. · Small tutorial changes / small delays. · Rounding off values in the tune editor / closing in some value ranges. · Small Flood race changes · Small cop cha…In-game event19 Jul 2026DW II - v0.55Structure of this post is very unorganized & vague due to not keeping great track of what was done since the last update, but more just working to get things to where I know they need to be. Still far from that point but this should be a good step in that direction : ) WHAT IS NEW? · OVERALL · Major changes to all game-mode road generation systems · Major changes to all vehicle & AI controller…