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Dungeon Mori Demo
›
Events
›
[v1.3.4]
Game update
[v1.3.4]
Dungeon Mori Demo
· published
14 months ago
· build
19199644
All events
Players around this date
Read on Steam
Changelog
Adjustments:
Added an animation to portals;
Balancing Adjustments:
Increased the quantity of Soul Shards dropped by every boss;
Bugfixes:
Fixed the "Sharpen" spell displaying incorrect values;
Fixed some texts not fitting properly inside the description boxes;
Fixed some text misalignment issues;
Fixed a requirement missing from "The Golden Spoon" quest;
More from Dungeon Mori Demo
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Dungeon Mori Demo
Game update
6 Sep 2026
[v1.1.0]
Changelog Adjustments: · Now stats that are over the maximum usable limit or under the usable limit will clamp their values to show the effective rate and be highlighted in red - this was made in order to not confuse players on the nature of negative defense rates or critical and dodge chance effective limits; · Added an "Ironman Mode" text display to the player stat screen; Balancing Adjustmen…
Dungeon Mori Demo
Game update
4 Jul 2026
[v1.0.9]
Just a very small patch to address a persistent issues some users were having when importing a save file from the demo. Thanks to everyone who reported it and supported the game! Bugfixes · Fixed a bug that made the game crash at the Lost Temple dungeon when encountering a Neurophage enemy (previously named Mindflayer).
Dungeon Mori Demo
Game update
16 Jan 2026
[v1.0.8]
Changelog Bugfixes: · Fixed an issue with the card flipper caused by a monster's name change.