Hey everyone,
Here’s what we’ve been up to in october:
Finished the base versions for most islands that will be in the game 🏝️
Moving on to intense playtesting to iterate and optimize these islands
Created first drafts of the city maps 🗺️
Worked on designs for quest assets
Started sketching ideas for quest buildings
Continued developing Steam achievement icons (concepts and render) 🏅
Made some extra doodles to decorate the maps
Designed 3D tools and statues
Finished the replaying missions and islands feature
Continued working on the save system
Implemented control remapping
Polished the dialogue system 🗨️
Exhibited at Polaris and the Pixel & Popcorn Event at Savoy Movie Theatre 🍿📽️
Participated in the Xperion Playtesting
Annika and Laura attended the GIC in Poznań
Started the narrative blockout for new islands
Wishing you a wonderful day! 🌞🤗🐈⬛