
Hello, this is the Midnight Study development team.
This update includes improvements to the aiming guide, stabilization of charm/relic logic, and various combat bug fixes.
Improved so that charm orbs used by the player always appear at the front of the screen.
Fixed an issue where some charms (damage + debuff) were not applying their piercing effects correctly.
Fixed an issue where Hyangnang Gaksi in the back row was being attacked by Dokkaebi Fire when the front one escaped.
Fixed a bug where combat could freeze when Geogug Gwi was stunned.
Fixed an issue where combat would not end automatically when both Taeja Gwi and Noaengseol were defeated simultaneously.
Updated the bonus gold reward for encounters with 3–4 monsters: now grants a minimum of +5 and maximum of +10 per monster.
Aming line improvement:
When the predicted trajectory line is white, the DragProjectile collider no longer detects the Character layer.
(Prevents enemies from appearing to be hit when following a white trajectory.)
Exorcism Circle relic effect changed:
Strength reduction → Suppression (2 stacks) debuff
Improved logic so that Suppression works properly with both permanent and single-use charms.
Added a confirmation popup when clicking “Start New Game” to provide an additional warning.
Thank you for playing! 🌙
We will continue improving Midnight Study for a better experience.