In-game event

[25.11.18 Release Notes] 0.3.7

Midnight Study · published

📢 Patch Notes v0.3.7

Hello, this is the Midnight Study development team.

This update includes improvements to the aiming guide, stabilization of charm/relic logic, and various combat bug fixes.


🛠 Patch Details

🔮 Charms & Combat System

  • Improved so that charm orbs used by the player always appear at the front of the screen.

  • Fixed an issue where some charms (damage + debuff) were not applying their piercing effects correctly.

  • Fixed an issue where Hyangnang Gaksi in the back row was being attacked by Dokkaebi Fire when the front one escaped.

  • Fixed a bug where combat could freeze when Geogug Gwi was stunned.

  • Fixed an issue where combat would not end automatically when both Taeja Gwi and Noaengseol were defeated simultaneously.

  • Updated the bonus gold reward for encounters with 3–4 monsters: now grants a minimum of +5 and maximum of +10 per monster.


🎯 Aiming System

  • Aming line improvement:

    When the predicted trajectory line is white, the DragProjectile collider no longer detects the Character layer.

    (Prevents enemies from appearing to be hit when following a white trajectory.)


🧿 Relic Improvements

  • Exorcism Circle relic effect changed:

    Strength reduction → Suppression (2 stacks) debuff

    Improved logic so that Suppression works properly with both permanent and single-use charms.


🖥 UI & UX

  • Added a confirmation popup when clicking “Start New Game” to provide an additional warning.


Thank you for playing! 🌙

We will continue improving Midnight Study for a better experience.

More from Midnight Study

Other announcements

All events