Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Apocalypse SurvivorsEventsUpdate Announcement
Major update

Update Announcement

Apocalypse Survivors · published 13 Jun 2025, 16:42 UTC

All eventsPlayers around this dateRead on Steam

Innovation Content

1. Some skills have had their casting animations removed.

2. More zombies have been added to the game, with their distribution made more even to prevent them from all following the player.

3. Characters will now start with two weapons by default to avoid the limitation of having only one weapon and to enhance the gaming experience.

4. Vincent will start with a rifle, with the knife in his backpack. Mike will also receive a basic shotgun.

5. In combat scenarios, leveling up will increase the in-game slashing speed, shooting speed, and attack range.

6. All skills that deal damage with projectile ammunition will now have a penetration effect that increases with level.

7. Secondary weapons, which previously had no attribute bonuses, have now been given practical functions.

• 7.1 If both hands are holding knives, skills that release sword energy or slash will perform two attacks. Other skills that do not require specific weapons will have a chance to fire in bursts.

• 7.2 When reloading firearms, the additional skill embedded in the equipped chip will be immediately triggered.

• 7.3 For example, if Vincent equips the Thunderstorm Chip and purchases a pistol with an attached skill from the store, the skill of the Thunderstorm Chip will be triggered immediately after every 5 shots. This allows for better synergy between the equipped chips and the chosen weapons.

Bug Fixes

1. Fixed the issue with incorrect storage of settings.

2. Corrected some text description errors.

3. Optimized the logic for randomly upgrading skills to prevent the inability to get more random results without spending currency.

More from Apocalypse Survivors

Other announcements

All events
Game update24 Jun 2026Bug Fix Patch NotesFirst off, my apologies for this bug lingering for quite a while. This issue occurred randomly without a consistent reproduction pattern: when randomly acquiring skills, the skill levels would sometimes fail to be applied correctly. I had a sudden breakthrough insight today pointing me to its potential trigger point. After four straight hours of repeated testing to reproduce the error, I’ve suc…Apocalypse SurvivorsGame update3 Jun 2026Engine Update NoticeThe engine upgrade introduced several unforeseen issues, for which we sincerely apologize. After two straight days of nonstop work, the revised new build is now ready for release. · Fixed the bug preventing proper multilingual functionality post engine upgrade. · Restored dual-strike attack when equipping identical weapons in primary and secondary hands. · Modified shark combat logic to enable…Major update2 Jun 2026Well-Considered UpdateDevelopment of the full version of 《Complete Horror》 has made great progress. I've once again made time to update the game I created solo. After thinking for a long time, I finally decided to upgrade the engine version of 《Apocalypse Survivors》. I hope that after the upgrade, I can bring every user a smoother gameplay experience. Normally, such a risky modification shouldn't be done. But to be…