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GearbitsEvents1.0.7 patch and a look at the next update
Announcement

1.0.7 patch and a look at the next update

Gearbits · published 18 Feb 2024, 16:34 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone. We're about a week away from the release of Gearbits: Gear Angels and the next update, which adds three new playable characters and a new map for the wave battle mode.

For the new map, I was going for a more futuristic aesthetic than the base game. I've also taken a new direction with the map geometry. It's got a variety of large open areas and smaller corridors. I've also tried to add some variety, by having half the map be a sleak futuristic city, with the other half taking a more rugged, industrial look.


You'll get to try it out for yourself on the 26th, when the update launches, together with the free spin-off game.
https://store.steampowered.com/app/2804580/

While working on the update, I've made some changes and fixes to the game.

  • Changed UI navigation. Cancelling out of some menus, can now be done with the east controller button, ESC or backspace.
  • Fixed Geometry in the outpost map. Previously, the collision for the river was triggered on dry land, in some parts of the map.
  • The shotcannon and shotgun pod are now hitscan weapons.
  • Made changes to dialogue and punctuation.
  • Fixed mission 12 health bars scaling incorrecly, on some resolutions.
  • All lounge conversations are now available, after beating the final mission.
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Announcement16 Sep 2025Gearbits is coming to the Switch on the 25thHello. I've got an update on the upcoming switch port. It's releasing soon. Very soon! The Switch version will be available on the 25th of September . Mark your calendars. The Switch version contains the main game, as well as the Raider expedition expansion. There's also a Switch exclusive Japanese localization. I've also got one new feature for the current Steam version. A progress tracker for…GearbitsGame update10 Apr 2025Patch 10.4.Added the option for automatic look sensitivity. · Improved projectile collision detection. · Added the option to change the base appearance. The automatic look sensitivity is something I experimented with for the upcoming switch port. Basically, the aim sensitivity gets lower, when a valid target is near the crosshair. You can set the sensitivity with a slider going from 10% to 100%. With 100%…GearbitsGame update16 Mar 2025Patch 16.3.Fixed melee kills not counting towards the score total on some units. · Fixed inconsistent splash damage on explosive weapons.