In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes:
Hunger system
visual hunger screen effect
Unit formations: triangle and line
Enemy units can now attack buildings
Treasures that spawn randomly on the map
New NPC offering Asian-themed items
New items:
Samurai Armor (v1)
Katana (v1)
Rice, sushi, sugar, fish
Poison effect – some units can poison the player, causing periodic health loss for several seconds
Added new SFX sounds
Rebalanced item prices
Rebalanced unlock costs in the technology tree
Improved camera rotation
Improved save system
Another fix for the chest destruction issue
Monsters and enemy units can now attack player-built structures
Thank you for all your feedback and bug reports – they help us improve the game! 🚀