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Death Road to CanadaEventsRETINA Update Testbranch #2 (WINDOWS)
News

RETINA Update Testbranch #2 (WINDOWS)

Death Road to Canada · published 30 Oct 2025, 19:22 UTC

All eventsPlayers around this dateRead on Steam

Here's another update to the testing branch for the RETINA update! The big things to try out are two new gameplay modes. A little bit more new content may be coming, but mostly we're in the testing phase at this point.

TO ACCESS THE TESTING BRANCH:

  1. Right Click "Death Road to Canada" in your Steam Library

  2. Go to Properties

  3. Click on the Betas tab on the left of the Properties window

  4. Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"

The console is also turned on for this testing period. Use the ` key to open the console, and then read below for a list of some commands to try out.

New Changes for Testbranch #2

November 1 Mini-Hotfix

  • Fixed bug where ammo crates still had their hitboxes after being used,

  • Fixed bug where gamemode wins didn't display for new modes,

  • Fixed typo with Duelist unlock text,

  • New locations added to respective decks,

  • New characters added to respective decks

  • Added blue sparks for tiphits on Duelist chars,

  • Reworked RPG mode powerup table to be fairer,

  • Marginally improved The Big Shot ranged damage per stat to 17% (vs 16),

  • Added a sound when a powerup drops in RPG mode

Initial Changes

  • Added MUTATION mode,

  • Added INFECTION mode EXTREME,

  • Fixed bug with marshland gunner appearing when they weren't meant to,

  • Fixed bug where Hero Type chars couldn't work off screen,

  • Fixed bug where some Viaduct tiles swallowed you whole,

  • Improved depth illusion in Viaduct,

  • Fixed bug where MOAR was invisible,

  • Fixed bug where some marsh cliffs didn't have overhangs,

  • Renamed Fencer to Duelist,

  • Prison ammo piles are now rifle ammo crates and drop 25-30 ammo,

  • Nerfed beach loot,

  • Reworked bows to act like the rifles do. Bows scale linearly with your STR stat, up to 11 STR, at which they pierce 11 targets.,

  • Reworked 4JS Mode: scepters now have a random powerup they spawn with. Test the mode yourself to see the full extent,

  • Bow and Arrow dropped arrows now only require you to touch, not pickup, to recharge (good for AI),

  • Fixed bug where cameras spontaneous turn into books

Previous List of Changes for RETINA

New Content

Special Characters

  • Added Isabelle, the Paladin. Smite away!

  • Ending Dialogue added for Isabelle

  • Added Time Stop character, work in progress, it will get new art and a retheme

  • Added Defective, an eldritch horror multi-splitting character

Locations

  • Added Bank, Marshland, Viaduct locations

  • Added Siege version of Viaduct location

  • You can type the following commands into the console to check out the different locations:

    • to_the_marshes

    • to_the_viaduct

    • to_the_treasury

    • road{ siege2-viaduct }

Weapons

  • Added 3 new whips, in a new weapon category based on the Ringmaster's unique weapon

  • Added pike

  • Added kukri

  • Added buff banner support weapon

  • Added Barret 50 cal (named "M.O.A.R")

  • Made new weapons sellable

  • Made new weapons findable

Perks

  • Fencer perk added

  • Big Shot perk added

Other

  • Car Boat with turret added as a reward to the Marshland location

Tweaks

  • Improved the DNK16 "burst" feeling and very marginally buffed it

  • Hektatrius event updated for one of the new characters

  • Adjusted Anime Girl store timer setting

  • Made it easier for AI to get into the car during floods, in Severe Weather Mode

Perks and Traits

  • Gourmand now provides morale to the team at meals

  • Kensai Perk reworked according to community discussion

  • Phoenix now gets a bottle of hot sauce on start

  • Hero Type now has an aura of protection

Sweet Vans

  • Reworked the regular, dog, and ice cream vans. They all do something special now, to help justify the increased gas costs.

  • Regular Van: Spawns furniture

  • Dog Van: Spawns a friendly dog

  • Ice Cream Van: Spawns delicious flavors

Bugfixes

  • Fixed bug for gun racks sometimes losing rifles

  • Bugfix for lightning bolts being pushed inward from map edge

  • Fixed a bug where bow&arrow arrows were invincible

  • Fixed a bug where not enough zombies spawned in the warehouse location

  • Fixed a bug where too much loot spawned in the warehouse loc

  • Fixed a weapon seller list bug

  • Fixed some bugs in events pertaining to Friend of Dog

  • More fixes I'm forgetting about

More from Death Road to Canada

Other announcements

All events
Death Road to CanadaGame update25 Aug 20268/25 Hotfix for TracheaSmall changes and fixes! - Some tweaks to Anime Girl - Tweaks to the Pyro Bandits event - Revert to the darker storm changes, for now, due to a bug that could happen to them. This will be fixed in the next big update!Game update26 Jul 2026TRACHEA Hotfix #1List of Changes for Hotfix #1 Likely the only hotfix for Trachea Update, unless something goofy pops up! · ART UPDATE, see above picture. Old art above, new art below · House Recruits should pick up loot properly again · Blue Moon flail added to Mansion loot table, as a new sixth possible rollMajor update21 Jul 2026Death Road to Canada 10 Year Anniversary + TRACHEA UpdateHappy 10 Year Anniversary for Death Road to Canada! We launched the game July 21st, 2016. This marks 10 years of active updates, with more coming! Thanks for everyone for all your support for this DECADE of Death Road. As always, if you like what we're doing, tell your friends about Death Road, and tell them to wishlist and apply for the playtest of Space Dingus. Also, we're extremely close to…