Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Baldur's Gate 3›Events›Hotfix #22 Now Live!
Game update

Hotfix #22 Now Live!

Baldur's Gate 3 · published 2 years ago

All eventsPlayers around this dateRead on Steam

Hello everyone,

We’re rolling out another small hotfix on all platforms today that takes care of a couple of crashes and blockers, as well as a couple of bug fixes for Minthara, so hopefully now she’ll stop spilling the beans.

We’ve also fixed an issue where a legacy dialogue flow had been enabled unintentionally while carrying out fixes for Minthara, which meant that some players had been able to view dialogue where Minthara would seemingly end a relationship with Dark Urge players if they had resisted their urges and made a certain choice in Act III.

There’s good news for Xbox players, too! Today’s hotfix also brings both Hotfixes #20 and #21 to your platform, which means issues with cross-saves should now be resolved. Thank you again for your patience while we worked to fix the issue, and we’re sorry for any inconvenience it may have caused you (and your saves!).

If you’re experiencing any issues after installing this latest hotfix, please check whether the issue still persists with all mods uninstalled. If you continue to experience this issue after uninstalling mods, please contact our support team and submit a full report to help us solve your issue.

We continue to work on further fixes and patches, but in the meantime, thank you for playing Baldur’s Gate 3!

CRASHES AND BLOCKERS

  • Fixed a crash caused by the game trying to access the duration of a condition on a character with no conditions set.
  • Fixed conditions sometimes trying to get their duration from the source entity instead of the target entity.
  • Fixed some potential internal crashes on Xbox when suspending the game (e.g. when suspending the console or loading another game), causing it to reboot when you went back to it.

UI

  • Improved the messaging for syncing and cross-saving by indicating when a cross-save sync has failed and adding an option to try again. Also prevented the saving and cross-saving messages from appearing for secondary local players.
  • Voice chat will no longer overlap the minimap on split-screen.
  • Fixed the 'Another Player Is Joining' pop-up not triggering while the host has a panel open on Xbox, potentially preventing the client from joining.

SCRIPTING

  • Fixed an issue where legacy dialogue had been enabled unintentionally as part of another line of fixes, in which Minthara would seemingly end a relationship with Dark Urge players who had rejected Bhaal.
  • Made Minthara promise to stop repeating her thoughts about Gale in Act III.
  • Fixed a bug causing you to get perpetually stuck in a dangerous area if you triggered hostilities in the Emerald Grove and then left while it was still a dangerous area.
  • Fixed a rare issue where dialogues would end suddenly when you went to kiss your romantic partner.
  • Fixed a bug causing you to get stuck in combat with the enemies on top of Moonrise Towers if you found a way to sneak into the Mind Flayer Colony.
More from Baldur's Gate 3

Other announcements

All events
Game update26 Mar 2026Hotfix #36 Now Live!Hey folks, Our last small update, which aimed to resolve corrupted savegames affecting a number of players, seemed to have also introduced some performance issues that triggered crashes. Thank you for your patience while these were investigated! A fix is now rolling out for all platforms that addresses these performance issues and some other crashes and blockers that were still affecting player…Community1 Dec 2025Community Update #36 A Very Moddy ChristmasHello friends, The days are getting colder, the holiday decorations are creeping out early, and honestly? We’re leaning into it. It’s been a long year, one that saw Baldur’s Gate 3 receive twelve new subclasses, full cross-play support, and the arrival of photo mode - the last final, final last patch. It’s been an exciting year for us, what with also launching Larian: Channel From Hell, with we…Game update20 Nov 2025Hotfix #35 Now Live!Hello folks, We’re dropping by to serve up a small hotfix today! Focusing mainly on improving performance, this update should resolve some crashes on consoles and address certain issues on the Steam Deck. We’ve also gone ahead and bumped the default Upscaling Type from FSR 1 to FSR 2.2 on Steam Deck Native, which should result in sharper visuals overall. We hope you’re all staying warm during s…