As of the release of 10.5.2, we are gradually replacing the existing Module system with Specializations. When you update the game to 10.5.2 you will find the Modules tab of your robot loadouts unavailable. All Passive and Active modules that were equipped prior to the update will remain available to you in battles for a few more days. At some point, your Passive modules will be converted into the new Modules currency. At the same time, your Active modules will become temporarily unavailable. You will get access to Active modules again when the Specializations feature is fully released on your platform.
After arriving in your Hangar and choosing any Robot or Titan above Tier 1, you will find the Specialization button in the Weapon menu. These rows of hexagons are your robot’s Specializations. Each consists of Сells that grant your robot various benefits once you unlock them. Some provide fixed Permanent Effects, while others contain Modules which can be leveled up all at once by upgrading their respective Cell. You can switch between Specializations and swap Modules within their Cells, tailoring your robot for a specific playstyle.

Most robots have access to 1 Basic and 3 Additional Specializations. Unlocking all Cells in the Basic Specialization gives you access to the Active Module slot and provides a small boost to backbone stats like Durability and Weapon Damage. It is something to consider an essential upgrade for any build. Additional Specializations, in turn, allow you to play around with the focus of your robot. We will explain them in the next section. For now, remember that Additional Specializations only become available when all Cells in the Basic Specialization are unlocked.

The other thing to keep in mind is that Specializations can be selected or deselected. A selected Specialization provides your robot with bonuses from all of its Cells, while deselected Specializations only boost a robot with their Permanent Effects and their Cells with Passive Modules inside that Specialization remain inactive. The Basic Specialization is always selected and cannot be changed. An Additional Specialization is selected only when you choose to do so. You will need to decide which Additional Specialization to run with depending on the Modules it offers. This way, you can customize your robot for the combat role you chose for it.

Specialization upgrades and unlocks will be available via a new currency called Modules, which you can get from Leaderboards, Battle Crates and various other sources.
At first, only one Specialization is available to your robot. It's called the Base and you need to fully unlock its Cells to progress further. The Base Specialization includes 2 Cells with Permanent Effects, 1 Cell for a Passive Module and, most importantly, 1 Cell for an Active Module at the end. Once you complete it, the Base Specialization will stay selected and further options will become available to you.

Now, you get to choose 1 out of 3 different Specializations to upgrade. You also need to decide which one to keep selected. Feel free to experiment — switching between them doesn’t require any time or resources.
Out of the 3 Additional Specializations 2 are universal for all robots: Attack and Defense. The third one is a unique Class Specialization, and it will vary from robot to robot. There are 5 predetermined Classes: Saboteur, Support, Raider, Brawler and Damage Dealer. Switching on one of these Specializations allows you to give a boost to your robot’s main combat role.
Titan Specializations are a bit different. The Base is similarly the first and only Specialization that has to be upgraded before accessing Additional Specializations. It will be selected at all times, but unlike robot Specializations, it doesn’t have a Cell for an Active Module. Attack and Defense Specializations are universally present on all Titans. There are two Titan Classes: Brawler and Damage Dealer.
You can check the details of each Specialization for Robots and Titans in the tables below.
Robots:
Specialization:
Permanent Effect:
Passive Module:
Permanent Effect:
Passive Module:
Permanent Effect:
Attack:
Damage increase
Thermonuclear Reactor/
Piercer Unit
Damage increase
Thermonuclear Reactor/
Piercer Unit
Damage increase
Defense:
Durability increase
Fortifier/
Anticontrol
Durability increase
Fortifier/
Heavy Armor Kit
Durability increase
Saboteur:
Movement speed increase
Beacon Operator/
Robot Accelerator
Movement speed increase
Overdrive Unit/
Cloaking Unit
Movement speed increase
Support:
Damage and Durability increase
Repair Amplifier/
Robot Accelerator
Damage and Durability increase
Cloaking Unit/
Last Stand
Damage and Durability increase
Raider:
Damage against Titans increase
Nuclear Amplifier/
Onslaught Unit
Damage against Titans increase
Titan Slayer/
Integrated Power Unit
Damage against Titans increase
Brawler:
Incoming Damage reduction
Repair Amplifier/
Self-fix Unit
Incoming Damage reduction
Immune Amplifier/
Last Stand
Incoming Damage reduction
Damage Dealer:
Damage increase
Nuclear Amplifier/
Assault Unit
Damage increase
Rangefinder Unit/
Overdrive Unit
Damage increase
Titans:
Specialization:
Permanent Effect:
Passive Module:
Permanent Effect:
Passive Module:
Permanent Effect:
Attack:
Damage increase
Antimatter Reactor/
Onslaught Reactor
Damage increase
Antimatter Reactor/
Quantum Sensor
Damage increase
Defense:
Durability increase
Titan Fortifier/
Plated Armor Kit
Durability increase
Titan Fortifier/
Plated Armor Kit
Durability increase
Brawler:
Movement speed and Durability increase
Titan Repair Amplifier/
Damage Controller
Movement speed and Durability increase
Titan Anticontrol/
Self-fix Reactor
Movement speed and Durability increase
Damage Dealer:
Movement speed and Damage increase
Cannibal Reactor/
Titan Nuclear Amplifier
Movement speed and Damage increase
Cannibal Reactor/
Titan Overdrive Reactor
Movement speed and Damage increase
Active Modules remain mostly the same. They can be found and swapped in the last Cell of a robot’s Base Specialization.
However, the list of Passive Modules has gone through a series of changes: some of them have been reworked and now grant different benefits to the robot, some removed, and some new ones added. Passive Modules are located in dedicated Specialization Cells, and can be interchanged within them. The Cells themselves can be upgraded, which increases the benefits of all Passive Modules they contain. Passive Modules are only active when their Specialization is selected. You can check out the Specialization table above to see which Cell has access to which Modules.
Here’s the full list of all passive modules and the benefits they provide:
Robots
Titans
After the Specializations are released, all of your old Passive modules will be converted into a new currency. The final amount of it will depend on the type (Robot/Titan), tier, level and the number of Passive modules you previously had in your Hangar. Power Cells or Active modules will not contribute to the conversion rates.
Fully upgrading 1 Base and 1 Additional Specialization of your choice will cost you 1770 Modules for a robot and 3540 Modules for a Titan, so researching and weighing your options can be a good strategy before committing to a certain path. To give you even more upgrade possibilities, there’s also going to be a welcome gift of free 10 000 Modules right after Specializations are released.
You can check out how much of the new currency each old Passive module will bring in the tables below:
🔹 Old Passive Robot modules🔹

🔸 Old Passive Titan modules🔸

In addition to receiving a new currency for your old Passive modules, you’ll also get additional in-game valuables. The amount of additional rewards depends on the amount of compensation you have received. For each threshold listed in the table below you get 1 Upgrade Token.
🎁 Additional rewards depending on the currency you received 🎁

Some robots have limited access to Specializations due to their Tier. All of the Specializations listed above can be upgraded and selected on T3 and T4 bots. However, T2 will only have the Base Specialization, and T1 won’t have any.
Special Editions have the same Class as their originals, and Ultimates have a Class independent from their basic edition.
Here’s the full list of predetermined Class Specializations of T3 and T4 robots:
T1 and T2 Titan Specializations are also limited to the Base Specialization. Here’s the full list of Class Specializations available to T3 and T4 Titans: