Super Shout Showdown · published · build 24964259
This update introduces 5 new spells, improvements to speech recognition, new dynamic arena events, spell loadouts, balance changes, and more.
Added 5 new spells:
Enhanced Ground
Ground Spikes
Quick Slash
Vine Strike
Babylon's Arsenal (Ultimate)
Added Thai as both a UI and Spell Language.
Improved Cantonese speech recognition.
Improved Japanese speech recognition.
Improved overall speech recognition to reduce unintended spell casting.
Added more detailed error messages when something goes wrong with the speech recognition system.
Removed the Performance speech model, as its recognition accuracy was generally too low outside of English.
Added new dynamic world events to Deathmatch:
Fog — A thick fog covers the arena, significantly reducing player visibility.
Thunderstorm — Lightning randomly strikes the arena and can stun nearby players.
Meteor Shower — All players gain 50% faster spell cooldowns for the duration of the event.
Eclipse — All players deal 50% increased spell damage for the duration of the event.
Additionally, Duel and Team Arena now feature a dynamic day/night cycle, with the arena gradually transitioning from day to night as the battle continues.
Added Spell Loadouts!
You can now save and load pre-configured spell sets, making it much faster to switch between your favorite builds.
Atomic Blast — Stun duration increased: 4s → 6s
Blood Sword — Damage increased: 75 → 125
Cosmic Slash — Slow increased: 75% → 80%
Cross Judgement — Damage increased: 175 → 200
Doom — Damage increased: 500 → 600
Eternal Black Flames — Hit damage decreased: 50 → 40
Ice Eruption — Cooldown increased: 14s → 15s
Impale — Cooldown decreased: 12s → 10s
Serious Punch — Cooldown decreased: 18s → 15s
Tentacles Strike — Cooldown decreased: 40s → 30s
Thunder God Strike — Damage per hit decreased: 100 → 50 (3 hits)
Wind Blast — Cooldown increased: 15s → 20s
Wind Blast — Damage decreased: 200 → 175