Thank you so much for sticking with me and supporting the game.
Seriously. You’re awesome.
Download the game! Gather your tribe, grab your club, and go.
If you enjoy the game, please leave an honest review. Reviews are incredibly important and help the game survive in the wild. Every review helps more people discover it, and it genuinely means a lot to me.
If something is broken, weird, or just plain stupid, please reach out to me! Send me a message, report the problem through our Bugs and feedback discussion board on Steam or Discord, yell at the mammoth, whatever works. I’m ready and here to fix things.
Play it. Break it. Tell me what broke.
The Stone Age was never bug-free.
But it can be better.
More character customization. Get stylish. It's the Stone Age, somehow.
Hunger & Body System. Eat mammoth, become mammoth.
Emotes and Dialogues. Dance around the campfire. Annoy everyone.
Yell. Scare animals. Wake your tribe. Cause problems.
New story moments.
Smarter AI. Slightly. New mean animals.
A new nightmare minigame: Cooking with generated recipes.
A best friend pet. Dog or hyena. Your choice.
Enemy tribes.
New items, weapons, and mushrooms.
A whole lot of optimization and fixes.
Steam Deck and Steam Machine support.
More weird prehistoric nonsense.
Added Shouting.
Added hunger system.
Shouting costs stamina and deals a small amount of damage. Nothing says diplomacy like yelling.
Added a new menu for orders and animations.
Merged the F and G menus for a cleaner experience.
You can now have up to 2 Assistants. Companions do not count toward this limit.
Assistants and Companions now attack enemies that you attack or that attack you.
Improved Companion commands, including Hunt, Idle, Follow, Heel, and combat behavior.
The Wolf companion can now swim while following you.
Wolf and Hyena companions now handle swimming better.
Added petting for the Dog companion.
Animal companions can now eat and heal.
Improved Companion behavior when low on HP.
Added a new Mammoth boss.
Swapped Smilodon for Sabertooth.
Added 3 tamable Hyenas.
Added a new Bison. This bison can kick you in the nuts and is mean.
Sabertooth now has additional idle behaviors and smoother idle transitions.
Improved Sabertooth and predator behavior.
Increased Sabertooth health.
Improved Bear movement animations.
Added new paddling and canoe rowing animations.
Added new spear, blade, and javelin attack animations.
Improved weapon responsiveness and attack animations.
Javelins are now faster.
Balanced weapon attacks to use less stamina.
Balanced weapon damage against animals.
Added new clubs, wooden axe, mallet, and obsidian items.
Added more obsidian to Campaign.
Tribe storage now expand with Totem upgrades.
New cooking minigame
Added new foods and adjusted food balance.
Adjusted food sorting and item categorization.
Balanced hunger and health restoration from food.
Adjusted cooking balance.
Campfires can now be placed anywhere.
You can now add wood to Campfires using items from your stockpile.
Added new freezing and overheating buffs.
Overheating now has an icon.
Metabolism has been quadrupled.
Fertilizing a field now accelerates growth.
Added new Sandbox structures.
The Outpost can now be moved in Sandbox.
Added new decorations.
Added more partially destroyed fence and structure models.
Added a new Camp Center VFX update.
Adjusted Totem VFX and map icons.
Tribe members now celebrate at the Totem in the evening.
Tribal dances now happen every other night. On the other nights, everyone gets to just hang out.
Improved the timing and variety of Tribal Dances.
Added new dance animations.
Added new animations, sounds, VFX, and icons throughout the game.
Added new clothes and a Shaman helmet reward.
Added random clothing to enemies.
Added clothes damage reduction.
New character creator
Improved random character generation.
Added a new NPC name generator and many new names.
Added new NPC appearances and updated NPC positions.
Enemy tribe members now have random appearances.
More NPCs can now be added as tribe members.
New member quests now auto-complete when appropriate.
Tribe members without tasks will no longer gather resources for no reason.
Improved tribe member task behavior.
Added a new enemy encampment to Story.
Added a new cinematic and replaced the ending cutscene.
Added another cutscene and improved existing cutscene transitions.
Added subtitles to cutscenes.
Filled in several holes in the Story.
Added a boat to the Prologue scene.
Added new Prologue tips, including Fire and Sneak tips.
Added support for Steam on-screen text input with a gamepad.
Added UI scaling support.
Improved Steam Deck settings and UI scaling.
Improved performance throughout the game, including the Prologue, grass, cameras, quests, multiplayer, and general gameplay.
Improved migration weather.
Adjusted game behavior while minimized.
Tweaked depth of field and improved DOF performance.
Unlocked the camera in relevant situations.
Added Respawn at Totem functionality.
Added Sandcastles. Yes, they are important now.
Added new Talents.
Added a Shuttle.
Added an easter egg and updated the existing one.
Added an intro video and updated the credits.
Added waving when a quest is completed.
Added a Dog map icon.
Adjusted the sky and added new sky effects and traces.
The sky is now darker during weather phenomena.
Improved NPC ranged combat.
Improved following members and their combat commands.
Removed aggro caused by friendly fire.
Locked attack direction where appropriate.
Added talking sounds for tribe members.
Added conversation bubbles and new conversations.
Crouching or aiming will now end conversations after a short delay.
Updated interaction menu text and localization.
Improved party and Totem localization.
Improved localization throughout the game.
Fixes:
Fixed Wolf taming in multiplayer.
Fixed Companion icons disappearing after loading a save.
Fixed the Companion radial menu stacking when first opened.
Fixed animals and NPCs walking underwater.
Removed the sword-drawing animation while standing in water.
Fixed getting out of water.
Fixed rock hit detection.
Fixed a lag spike caused by logging when attacking certain objects.
Fixed locked items appearing in the crafting wheel.
Fixed hidden items appearing in task views.
Fixed cooking UI issues.
Fixed roasted rock, fish, cooking tasks, and other multiplayer cooking issues.
Fixed the Clay Vessel crafting recipe.
Fixed stairs being impossible to place next to each other.
Fixed enclosure detection.
Fixed Stove and Hide Rack not counting toward milestones and tasks.
Fixed tribe members starving despite having food.
Fixed tribe members sitting backward.
Reduced cases where tribe members immediately stand up after sitting.
Fixed multiple tribe members trying to sit in the same place.
Fixed several issues with adding and removing tribe members.
Fixed quest NPCs not disappearing after joining the tribe.
Fixed the Weasel quest giver when joining the tribe.
Fixed Housing quests and Housing display issues.
Fixed the Full Party milestone.
Fixed several Lonely Fox quests, including A Test of Strength.
Fixed A Dream Come True.
Fixed several Prologue terrain and animation issues.
Fixed the initial camera position when loading a save.
Fixed multiplayer map, grass, cooking, torch, fire spread, and chunk-loading issues.
Fixed chunks stopping loading in multiplayer.
Fixed item duplication when removing buildable blueprints.
Fixed projectile respawning issues.
Fixed Companion saving and loading issues.
Fixed clothing not saving.
Fixed dead player bodies not being saved.
Fixed player respawn issues with buffs, stats, and dead models.
Fixed starting fire and Campfire UI issues.
Fixed the torch and fire spread in multiplayer.
Fixed buffs being repeatedly removed.
Fixed animation issues when swapping clothes.
Fixed the Club combo attack.
Fixed weapon and NPC animation issues.
Fixed several conversation issues.
Fixed NPC names and localization issues.
Fixed the Lonely Fox name localization.
Fixed the Wise One painting.
Fixed the Wise One's Knife position.
Fixed the White Reindeer position.
Fixed various monument issues.
Fixed various 2 Era issues.
Fixed Campaign terrain issues for new saves.
Fixed additional holes in Campaign terrain.
Fixed house parts and decorative objects being incorrectly indestructible.
Fixed inaccessible Wooden Fence pieces.
Fixed milestone chat descriptions.
Fixed achievements.
Fixed incorrect hunger sounds.
Fixed tooltips going off-screen.
Fixed controller tip windows.
Fixed subtitles not appearing in some situations.
Fixed the removing-bed issue.
Fixed the Housing quest and other quest progression issues.
Fixed the migration pile appearing empty.
Fixed Totem map icons after migration.
Fixed numerous smaller QA, UI, quest, localization, performance, multiplayer, and gameplay issues.
Fixed game freezing when near Village.
And, as always, a healthy pile of smaller fixes, tweaks, and general prehistoric housekeeping.
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