Game update

Bug Fixes

Cattopia · published

Just releasing a pretty significant batch of bug fixes and minor additions/changes. This is hopefully the last demo update until release. Want to focus up on finishing the content for the release of the full game. More info on that to come!

[0.12.1] - 2026-07-06

Added

  • Gameplay: Add shadows for toys

  • Editor: Allow enemies to be faced in a direction without a patrol destination

  • Editor: Allow customizing spiked platform retract time and wait time

  • Editor: Allow signs to be faced in a direction

  • Editor: Add challenge condition for not walking on platforms

  • UI: Add highlight to the currently focused entry in loader menus

  • Modding: Allow unlock sound effect to be customized

Changed

  • Gameplay: Climb ladders when button is recently pressed (instead of held)

  • Gameplay: Stop climbing ladders when climbing down towards ground

  • Gameplay: Prevent ledge grab of conveyors that are going in the opposing direction

  • Gameplay: Ensure climbing progress meter is always visible

  • Editor: Allow switch tiles and collectible items to overlap

  • Editor: Allow hidden warps and collectible items to overlap

  • Editor: Remove excess pixels in sloped conveyor tiles

Fixed

  • Gameplay: Fix lure getting stuck on moving platform that is moving towards the player

  • Gameplay: Fix player getting stuck running on corners

  • Gameplay: Fix challenge walk detection when near an exit door

  • Gameplay: Fix grab cursor not resetting when catching an enemy

  • Gameplay: Fix rendering spikes behind glass/ice

  • Editor: Fix flattening/sloping of specific surrounding conveyor tiles

  • Editor: Fix removing conveyor tiles after moving them

  • Editor: Fix normal moving platform path not being detected properly

  • Editor: Fix state of moving platform when customizing multiple properties

  • Editor: Fix state of retracting spikes during level screenshots

  • Editor: Fix clearing enemy patrol destination after setting it once

  • Editor: Fix potential crash when creating a new level

  • UI: Fix backwards menu animations

  • Itch: Fix direct Steam autoload reference in exported build

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