Welcome back to The Weekly Grind, San Vanners and Gromites! Let’s roll! What’s going on? The ZexyZek Creator Collab event has ended, and we’re one week from Season 4 launch. We’ve shared some details on lighting updates for Season 4 a couple of weeks ago, and last week we announced the update to the Hedgemont Community Park.
Learn how Season 4’s redesigned community parks were shaped by player feedback, with tighter layouts, real-world inspiration, and stronger social skate energy from our chat with Elliot, our World Design Director. What’s changing with the Hedgemont community park in Season 4?
How did Season 3’s Gullcrest updates influence Season 4?
In Season 3, we overhauled all of the parks in Gullcrest Warehouse Park. We went through every single one and redesigned them without making a big announcement, so we could see whether tightening things up, streamlining the experience, and creating a more community feel would land well with players. We also heard players asking for more real-world-inspired locations, so we started leaning into that, but not 1:1 remakes. We applied what we learned from Gullcrest to the helipad park and the new community park we’re creating. Why are the parks becoming smaller and more focused? One of the biggest changes has been reducing the overall size and complexity of the parks. Smaller, more focused spaces do a better job of bringing players together and creating that proper community skate-session vibe.