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Dead ReturnEventsGameplay Trailer — Dead Return
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Gameplay Trailer — Dead Return

Dead Return · published 12 Sep 2026, 12:30 UTC

All eventsPlayers around this dateRead on Steam

We can finally show you more of what we’ve been working on!

Today we’re releasing a new gameplay trailer for Dead Return, where you’ll get to see the game in action: a gloomy village, atmospheric locations, exploration, the environment, and some moments from the story.

Dead Return is a first-person psychological horror game set in an abandoned Russian village. After receiving a strange letter from a psychiatric hospital, the protagonist and his mother set off for the home of his recently deceased grandmother. But very soon, what starts as an ordinary trip turns into something far more unsettling.

We don’t want to give too much away in advance, so it’s best to just watch the trailer and notice the details for yourself.

YouTube -

🎥 Watch the new Dead Return gameplay trailer and tell us in the comments what you noticed.

Thank you to everyone who’s following the development and supporting the game. It means a lot to us.❤️

More from Dead Return

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In-game event29 Aug 2026[PC] Gameplay screenshots - 29 augustGameplay footage from before the demo’s release. The images capture locations where nostalgic memories gradually turn into a disturbing nightmare. The game doesn’t try to scare you with cheap jump scares. The horror is built on a sense of oppressive anticipation, strange silhouettes, and the feeling that someone is watching you. New screenshots immerse you deeply in a gloomy Russian village und…In-game event27 Aug 2026Location of the Village of Zlobino | Dead ReturnThe Village of Zlobino Introducing a new location from Dead Return a gloomy Russian village where the protagonist arrives with his mother. When creating this map, we drew inspiration from the atmosphere of small Russian villages. Narrow dirt roads, old wooden houses, crooked fences, abandoned lots, and dense vegetation create the feeling of a place that is gradually being forgotten by time. Con…