Updates:
- Save System: Repaired some bugs that made it hard to restore saves from old versions of the game.
- Save System: Changed the logic in how save data for products and shelves is captured.
- Function: Added a 'reposition items' button to the menu that, if you have <50 items less and you suspect some are stuck, you can press it to place the remaining items in the middle of the store. Useful for debugging.
- Visual: Supermarket floor is less shiny.
- Ability: Sprint speed improvements
- Keybind: Sprint keybind option added.
Known bugs:
- Sprinting: Sprint is 'toggle' for everyone it seems, not a 'hold to sprint'. It's a bug, technically, but it probably benefits players
- Saves: Some older saves from much older game versions may have a few 'lost' items. The new debug option fixes this.
- Saves: Reloading a save does not place the player in the correct position, instead it defaults them to the 'start point' of the level. Low impact.