Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Poly Kingdom: Siege›Events›Major Patch
Game update

Major Patch

Poly Kingdom: Siege · published 7 hours ago

All eventsPlayers around this dateRead on Steam

Major patch of UI, resizing, unit responsiveness, and late game progression.

More from Poly Kingdom: Siege

Other announcements

All events
Poly Kingdom: SiegeGame update20 Jul 2026July 20th UpdateMain menu rendering fix and Mac build updated.Poly Kingdom: SiegeGame update17 Jul 2026Minor Patch CombatStandardized unit combat logic to mitigate memory crashes, and surrender logic.Community15 Jul 2026Poly Kingdom: Siege is now in Early AccessPoly Kingdom: Siege has officially launched in Early Access. The core kingdom-building and siege survival loop is playable now, with more content, balance improvements, and fixes coming as development continues.