
Leaderboard Rewards for Season 17
Draconian Champion (Rank 10 and up)
Draconian Paragon (Rank 100 and up)
Draconian Elite (Rank 1000 and up)
Prize Pass updates
Dance Floor (Carpet)
Tech Vault (Bank)
Store Updates
Explosive Debut (The Dragons Skin)
Kick Back Stelle (Stelle Skin)
Chests additions
Item Skins for the Dragons and Vanessa
Tournament Mode Testing
Tournament Mode testing continues
We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
Enter the following Steam Access Code under Private Versions to unlock the Branch
17IR8wb70MJOxCCh
Once the version is unlocked, you can select in the list
This will initiate a download
Note that you will need to use this same menu to return back to the normal version of the game
After the game updates, you will need to create a new account
This account will only be usable on this branch and does not interact with your normal Bazaar account
If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
Tournament Mode can be freely shared by all streamers and content creators
Notes now have pre-purchase positioning hints
When hovering over note related encounter step/item it will show on the board where it can spawn or if it will not spawn at all
Notes will now show on top of the item to make it clearer what note is on the current socket
Resolved a Softlock on opening legendary chests
New Main Menu visuals to improve out of run navigation
Various visual bug fixes
Ballista - spear projectile updated
Pierce - VFX updated, fixed clipping
New VFX Dragon variants for Flamethrower and Burn projectile
New Sword of Swords slash VFX
Cannonade impact improved
Corrected an issue with some "When you destroy an item" effects not triggering the correct number of times when items like Antimatter Chamber destroyed items other than themselves
New Items
Common
Sitting Duck
Small Aquatic Friend
CD 5
Destroy this
Your other items cannot be Frozen, Slowed or Destroyed
Dooley
Dilly
Medium Dinosaur Friend Weapon
CD 5
Damage 20/40/80
Poison equal to 50% of this item's damage
When an enemy reaches 60 Poison, destroy a small item
The Dragons
Concert Hall
Large Property
Your Instruments have +1 Multicast
When you use an Instrument on a matching note, gain 1 Tempo
Pipe Organ
Large Instrument
CD 8
Multicast 3
Burn 10/20/30
When you use another Instrument or Tempo item, Charge this 2 seconds
Heels
Small Apparel
Adjacent items have +[10/20]% Crit Chance
Adjacent items have +Damage, Heal, or Shield equal to half their Crit Chance
Stompers
Medium Apparel Weapon
CD 5
Deal 10/20/40/80 Damage
Shield equal to this item's Damage
This has +1 Multicast for each Adjacent Apparel
Tour Schedule
Medium Tech
When you complete a quest on any item, get a Skill from another Hero
Quest: Visit or Fight a Gold-tier Encounter
When you sell this, upgrade your leftmost item of a lower tier
Quest: Visit or Fight a Diamond-tier Encounter
When you sell this, get an Enchanted item from another Hero
Quest: Visit or Fight a Legendary-tier Encounter
When you sell this, get 2 XP
Karnok
When you Enrage effects
Updated the sequencing of many Enrage effects to make them interact more favorably for the Karnok player
River Otter
Small Friend Aquatic
CD 3
Slow one of your Heal items for 1 second(s)
When one of your Heal items is Slowed, it gains +[5/10/20/40] (Heal)
Toxic Sigil
Medium Sigil
When you Poison, gain 4/8 Rage
When you Enrage, your items gain Poison equal to 1% of your Max Health
Jules
Fridge Art
Small Toy
Your small Tools are Toys
At the start of each day, get a Toy or Tool Skill
Ice Tongs
Small Weapon Tool
CD 3
Damage 10
When you use a Chilled item, this gains 5/10/15/20 Damage
Mak
Spiked Censer
Small Weapon Relic
CD 4
Deal damage equal to your Regen
Slow an item [1/2/3] second(s)
Pygmalien
Jabalian Totem
Medium Weapon Relic
CD 3
Damage [5/10/20/40] for each Type this has
Visit Herma: Heal equal to this item's damage
Visit Kev: Shield equal to this item's damage
Visit Mr. Tuskari: This gains 3 random Types
Stelle
Box of Fireworks
Medium
CD 4
Destroy this
When this is Destroyed, Burn --/12/24/36 and Transform this into 2 Firecrackers
Cirrus Feather
Small
CD 2
This stops flying
When this stops Flying, your other items' cooldowns are reduced by [3/5]%
Sweeper Drone
Small Drone Tech
CD 4
Shield [5/10/20/40]
Your items gain [1/2/3/4] (Burn)
Vanessa
Lionfish
Medium Aquatic Friend
CD 6
Poison 6
Shield 20/40/80
When you Shield, this gains [3/6/9] (Poison)
New Encounters
The Baron Boys (Monster)
Day 2
Bronze-tier
Slumcee (Monster)
Day 5
Diamond-tier
AI Artist (Monster)
Day 7
Gold-tier
Industry Plant (Monster)
Day 10
Silver-tier
Concert Hall (Encounter)
The Dragons Only
Day 8+
Improve your Instruments
The Dragons' Hideout (Encounter)
The Dragons Only
Day 6+
Pick up a New Instrument: Choose an Enchanted Instrument from any Hero
Learn a new Tune: Get 2 XP and a Tempo item
Order an Upgrade: Upgrade your leftmost Tech item
Photo Booth (Encounter)
Day 3+
Diamond-tier
Adds random Types to your items
New Skills
Huge Healer (Pygmalien)
Your items have +Heal equal to 1/2% of your Max Health
Huge Tank (Pygmalien)
Your items have +Shield equal to 1/2% of your Max Health
Huge Warrior (Pygmalien)
Your items have +Damage equal to 1/2% of your Max Health
Melted Crayons (Pygmalien, the Dragons)
When you use a Toy, your items gain +1/+2/+3 Burn
Running with Scissors (Pygmalien, the Dragons)
When you use a Toy, your items gain +3/+6/+9 Damage
Thrifted Threads (The Dragons)
Your leftmost item is an Apparel and has its cooldown reduced by 3/6%
Disco (The Dragons)
When you Enchant an item in combat, gain 2/3/4/5 Tempo
Critical Fashion (The Dragons)
Your Apparel have +5%/+10%/+15%/+20% Crit Chance
Critical Sound (The Dragons)
Your Instruments have +5%/+10%/+15%/+20% Crit Chance
Regenerative Tincture (Encounter)
Silver-tier
Regen equal to Triple your level
Treasure Chest (Encounter)
Mimics no longer spawn from the Day 1 Treasure Chests
Awakened Primordial (Monster)
Gains Catfish and Sitting Duck (replaces Pufferfish)
Banannibal (Monster)
Silver-tier
Infernal Dreadnought (Monster)
Gains Chaff (replaces Jetpack)
Lost Hero (Monster)
Gained Insect Bite (replaces Left-handed)
Retiree (Monster)
Dragon Statue (replaces Reroll Token)
Eye of the Colossus
CD 10 (from 11)
Forgotten God
Poison 8 (from 4)
When you Slow (from When an adjacent item Slows)
Flamberge
Legendary-tier
CD 7 (from 9)
Deal damage equal to 7 times this item's Crit Chance
When you take damage, this gains 7% Crit Chance
Foundation Robe
Gains: When you use an item, gain 12 Regen
Infernal Greatsword
CD 8 (from 9)
Damage 10 (from 2)
Necronomicon
Poison 20 (from 10)
Regen 20 (from 10)
The Boss
CD 6 (from 7)
Upgrade Hammer
Gains the Loot type
Warp Drive
Corrected an issue where this item's Shiny enchantment did not properly increase Charge amount
Bunker
Adjacent Shield items have +1 Multicast (from Your Shield items)
Capacitor
Silver-tier
Chris Army Knife
CD 4 (from [6/5/4/3])
Shield [10/20/40/80] (from 20)
Damage [10/20/40/80] (from 20)
Copper Ed
CD 4 (from [6/5/4/3])
Poison to [2/4/6/8] (from 2)
Shield to [10/20/40/80] (from 15)
Crane
Simplified this item while making it a little less awkward to use
Damage [200/300] (from 300)
When you use a Medium or Large item, this gains +[25]% damage (from Adjacent Large > [30/60] and Adjacent Medium > [20/40])
Duct Tape
Silver-tier
Slow 1/2/3 second(s) (from [1/2/3/4])
Shield to [5/10/20] (from [5/10/20/40])
Forklift
Simplified this item by making its base damage scale instead of base + scaling
Silver-tier
CD 14 (from [20/14])
Deal [60/120/240] damage for each Type on your other items
Induction Aegis
CD 4 (from 6/5/4/3)
Burn to [2/4/6/8] (from 5)
Shield to [10/20/40/80] (from 20)
Micro Mach
Silver-tier
Motherboard
CD 5/4/3 (from 4)
Tanky Anky
Starts at Silver-tier
Damage [100/200/400] (from [200/400])
Tesla Coil
Charge a non-tech item (from Charge all non-tech items)
Trollosaur
Burn equal to 20% of this item's Damage (from 10%)
Unstable Grav Well
Silver-tier
CD [7/6/5] (from [6/5])
Arcade Machine
Multicast gain now counts immediately when Tempo is gained
Cymbal
[15/30/60/120] Damage (from [10/20/40/80])
Disco Drone
Tempo Cost 8 (from 6)
Dragon Lighter
CD 6 (from 5)
Fingerless Gloves
An interesting item but needs better numbers to be competitive
Cooldown Reduction 2/4% (from 1/2%)
Flute
[10/20/40/80] Damage (from [4/8/16/32])
Light Drone
Shield 40/80/160/320 (from 50/100/200/400)
Panpipes
CD 6 (from 7)
Razor Bow
Your items gain [5/10]% Crit Chance (from Adjacent gains [10/20]%)
Straight Edge
Crit Buff [5/10/15/20]% (from 5%)
Strobe Grenade
All Tempo gain now occurs immediately
Synth
Buffs [20/40/80] (from 15/30/60)
Turner
The most controversial change in this patch
Gains the Instrument type
Vocoder
Item hasn't really found a place, so we are trying something different for it
When you spend Tempo, Haste an item [1/2/3/4] second(s)
Apron
When you buy this, get a small Food from any hero
Birthday Cake
Base Crit [20/30/40/50] (from [25])
Bubblegum Floor
Shield [80/120] (from [50/100])
Butter
CD 6 (from [8/7/6/5])
Haste 1/2/3/4 second(s) (from 1 second)
Cleaver
Damage Scaling [5/10/20/40] (from [5/10/15/20])
Colander
Shield Scaling [5/10/20/40] (from [5/10/15/20])
Cooler
Updated to better work in Chilled builds as as a potential Chill source
CD 4
Chilled: Chill another item
Shield [25/50/75] for each Chilled item you have
Cookie
Updated to the new Likit item paradigm
CD 2
Ammo 5
Regen 1/2/3/4
At the end of each fight with this, permanently destroy it and gain 20/40/80/160 Max Health
Durian
Silver-tier
Shield [50/100/200] (from [20/40/80/160])
Slow [1/2/3] item(s) for 2 second(s) (from Heated: [2/3/4/5] items)
Feast
CD 3 (from 4)
Gingerbread House
Silver-tier
CD 6 (from 7/6)
Shield [40/80/120]
Grill
Adjacent items are Heated (from The item to the left is Heated)
Pantry
The current design is an economy item that exists at Diamond-tier
This redesign allows it to play at lower-tiers
Bronze-tier
For each unique Food in your stash, your items have +1/2/3/4 (burn), +1/2/3/4 (regen) and +5/10/15/20 (Shield) (from When you use a Food, Charge another Food 2 seconds)
Pasta Maker
CD 5 (from [7/6/5/4])
Haste [1/2/3/4] second(s) (from 2)
Pickled Peppers
CD 6 (from 7)
Burn 6 (from [3/6/9])
Serving Platter
Adjacent items have +10/20% Crit Chance
When you Crit, Charge (from When you Crit with a Food)
Hidden Lake (Encounter)
Fight the Beast and Embrace the Beast now allow you to choose a Sigil instead of giving a random Rage item
Bear Claws
CD 4 (from [6/5/4/3])
Damage [10/20/40/80] (from 10)
Bladed Armor
CD 8 (from [9/8/7/6])
Damage/Shield 10/20/40/80 (from 10)
Dryad
CD 6 (from [7/6/5/4])
Heal [20/40/80/160] (from 30)
Eagle Sigil
Since this item requires Crit to gain Rage, we are reworking the output so it works with existing Crit instead of giving it
Rage Gain [10/15/20] (from 15)
When you Enrage, your items gain Damage and Shield equal to their Crit Chance (from Crit Chance gain)
Firefly Lantern
CD 8 (from [10/9/8/7])
Flame Sigil
When you Burn, gain 4/8 Rage (from 5)
When you Enrage, your items gain Burn equal to 1% of your Max Health
Honey Jar
Providing more self-slow
CD 4 (from [6/5/4/3])
Heal 30/60/120/240
Slow adjacent items for 1 second(s) (from enemy item)
Hunter's Blind
CD 6 (from 8)
Hunting Rifle
Ammo 3 (from 2)
Damage 100/200/400 (from 100)
Adjusted the priority of the enrage damage trigger so that it comes in after Enrage damage buffs
Meat
CD [5/4/3/2] (from [6/5/4/3])
Pauldrons
CD 4 (from [5/4/3])
Shield equal to [2/3/4] times the Rage you have gained this fight (from 2 times)
Sawpike
CD 4 (from [5/4/3])
Deal Damage equal to [2/3/4] times the Rage you have gained this fight (from 2 times)
Spiked Wraps
When you Enrage, reduce this item's Cooldown by half
Tinderbox
CD 10 (from [12/11/10/9])
Burn [3/6/9/12] (from 5)
Tri-Net
Damage 8 (from 3)
Damage Scaling [4/8/16/32] (from [3/6/9/12])
Warpaint
Gold-tier
Rage Gain 15/20 (from [8/10/12])
Wrist Crossbow
Crit Chance Gain 50% (from [20/30/40/50])
Aludel
CD 5 (from 7)
Apothecary
Regen [6/12/18] (from [10/20/30])
Burn [6/12/18] (new)
Poison [6/12/18] (new)
When you Haste, Slow or Freeze (from When you Haste, Slow, Freeze, Poison, or Burn)
Bottled Lightning
CD 5 (from 6)
Calcinator
Burn 10 (from 8)
Burn Gain [2/4/6/8] (from [3/4/5/6])
Crocodile Tears
CD 10 (from [13/12/11/10])
Damage Gain [10/20/40/80] (from [8/16/24/32])
Excavation Tools
Silver-tier
CD 4 (from 3)
Charge [1/2/3] second(s) (from [1/2])
Fire Potion
CD 4
Burn [6/12/18/24] (from [6/8/10/12])
Fireflies
Burn Buff [2/4/6/8] (from [2/3/4/5])
Hemlock
Poison [3/6/9/12] (from [2/3/4/5])
Leeches
Silver-tier
CD 6 (from 7)
Damage 50 (from [10/20/40/80])
Damage Buff [25/50/100] (from [10/20/40/80])
Library
Diamond-tier
Life Conduit
CD 5 (from 6)
Magic Carpet
Deal [50/100/200/400] Damage (from [40/80/160/320])
Mothmeal
CD 4 (from 5)
Mortar and Pestle
CD 5 (from 7)
Moss
CD 6 (from 5)
Regen [2/4/6/8] (from Adjacent items gain [1/2/3/4] Regen)
Myrrh
Heal [20/40/80/160] (from Regen [1/3/5/7])
Potion Potion
Transform into 2 Enchanted Potions from any Hero
At the start of each day, get a Catalyst
Rainbow Staff
CD 5 (from 6)
Recycling Bin
Since Medium and Large Potions are scarce, this change will make this item play better when you add Potion type to your Medium and Large items
When you use a Small Potion (from When you use a Potion)
Regeneration Potion
CD 4 (from 5)
Regen [6/12/18/24] (from [5/10/15/20])
Retort
Poison 10 (from 8)
Poison Gain [2/4/6/8] (from [3/4/5/6])
Runic Double Bow
Damage 40 (from [20/40/80])
When you Crit (from when you Crit with another item)
Shard of Obsidian
Damage [10/20/40/80] (from [5/10/20/40])
Shrinking Potion
CD 5 (from 6)
Sulphur
Burn [3/6/9/12] (from [2/3/4/5])
Tazidian Dagger
CD 4 (from 6)
Boar Market (Skill)
Silver-tier
Your leftmost item has damage equal to 1/2/3 times its value (from leftmost and rightmost at 1/2 times)
Atlatl
Diamond-tier
Damage 1 (from [20/30/40])
This item's Cooldown is reduced by 1% for each Damage it has
Coincure
When you Heal or Slow, this gains [3/6/9] Value for the fight (from When you Heal > [3/5/7])
Crook
CD 7 (from 9)
Flail
CD 7 (from [8/7/6/5])
Damage [15/30/60/120] (from 20)
Flying Pig
Corrected an issue where this only affected items with a CD
Fort
Trying to bring this back to Gold-tier
No longer gives Multicast
CD 4 (from 8)
CD increase to [2/3] seconds (from 1)
Shield 200/400 (from 100/200)
Golf Clubs
CD 5 (from 6)
Damage 30 (from 50)
Damage Scaling [15/30/60/120] (from [10/20/40/80])
Gym
Your item have +Damage equal to [2/4/6] times the number of Weapons you have bought this run (from previously an active effect)
Heirlooms
This gains [5/10/15/20] value (from This has +[10/20/30/40] value in combat)
Jabalian Drum
When you use a Weapon, your Weapons gain +[--/2/4/6] Damage for the fight (from [3/6/9])
PiggleStorm Gaming House
Your items gain [15/30] (Damage), [15/30] (Shield), [15/30] (Heal) and [2/4] (Burn) (from Your Weapons, Shield, and Heal items gain [15/30])
Robe
CD 5 (from [6/5/4/3])
Shield [30/60/120/240] (from 50)
Succulents
CD 4 (from [6/5/4/3])
Heal [5/10/20/40] (from 10)
Air-Pressure Rifle
Damage 40 (from 50)
Scaling [20/40/80/160] (from [25/50/100/200])
Anemometer
Adjacent items start Flying (from An adjacent item starts Flying)
Angle Grinder Drone
This and a tool or drone starts Flying (from A tool or drone starts Flying)
Boosted Saucer
No longer scales damage on Transform
Cloud Tanker
Simplified this item
Adjacent items start Flying
Haste adjacent items for [1/2/3] second(s), they gain [--/15/30/45] (Damage) and [--/3/6/9] (Burn)
Firecrackers
CD 4
Damage 25/50/100/200
Destroy this
Freefall Simulator
This and adjacent items start or stop Flying (from Adjacent items start or stop Flying)
Molten Ball Blaster
Trying to make this item more interoperable with other lines
Now also charges on Destroy
Oblivion Vortex
CD 7 (from [9/7])
Charge your other items equal to [50/100]% of that item's Cooldown (from half)
Parachute
This item has never really found a place
This redesign simplifies the item and gives it a real reason to exist in Stelle's kit while being more flavorful
Diamond-tier
When your items starts Flying, it stops Flying
The first time you would be defeated, Heal for 20% of your Max Health
Seeker Probe
Gold-tier
Crit Scaling [10/20]% (from [5/10/15]%)
Anchor
CD [14/12] (from 12)
Deal Damage equal to 30% of an enemy's Max Health (from 20/30%)
Astrolabe
Haste duration 2s (from 1)
Bilge Worm
Triggers off fastest instead of leftmost item
Blowgun
CD 7 (from [8/6])
Damage [5/10] (from 2)
Coral
Now counts items bought retroactively
This has +5/10/15/20 (Heal) for each Aquatic item bought this run
Coral Armor
Now counts items bought retroactively
This has +10/20/30/40 (Shield) for each Aquatic item bought this run
Double Barrel
Damage [30/60/120/240] (from [20/40/80/160])
Electric Eels
Damage [100/150] (from 100)
CD 6 (from 7/6)
Fishing Net
CD 5 (from 6)
Langxian
CD 8 (from 10)
Musket
When you Burn, Reload this and it gains [20/40/80] Damage (from [15/30/60])
Piranha
CD [7/6/5/4] (from [8/7/6/5])
Rifle
Base Damage [20/40/80/160] (from [10/20/40/80])
Shovel
Damage [50/100/200/400] (from [25/50/100/200])
Sniper Rifle
CD [10/8] (from 8)
This has 10 times more Damage if it is your only Weapon (from [5/10])
Star Chart
Starts at Silver-tier
Adjacent items have 20% Crit Chance (from [10/15/20/25]%)
Adjacent items' Cooldowns are reduced by [10/15/20]% (from [5/10/15/20]%)