Fall Up · published

Hello everyone!
Today we are excited to share the news: Fall Up will launch on December 3, 2026, for Steam, PlayStation 4, PlayStation 5, Xbox Series X|S, Nintendo Switch, and natively on Nintendo Switch 2!
A single playthrough of Fall Up will offer over 20 hours of content. You’ll be hopping and warping to travel through different areas, collect batteries, complete time challenges, solve puzzles, and eventually uncover the truth buried within this post-apocalyptic world.
This upcoming playtest is not a demo, nor is it limited to the opening stages. It includes the current full build, featuring all major levels and core content.
Before the release date, we want to invite a group of players who are experienced with precision platformers to help us evaluate the control feel, level design, difficulty curve, and overall pacing.
We hope any participants meet at least one of the following criteria:
You have played a lot of precision platformers and have extensive experience with the genre;
You are highly skilled at action platformers, especially precision platforming, difficult challenges, 100% full completion, or speedrunning.
You are an active speedrunner in any precision platformer speedrunning community.
If you meet the requirements and would like to receive an invitation, you can use this link to join our Discord server and leave a message in the “playtest-application” channel.
When applying, please briefly introduce your experience with games in this genre. After submitting your message, please allow some time for our team to review your application. We will then provide further information regarding test eligibility, confidentiality requirements, build access, and survey submission.
The Playtest is scheduled to run from September 3 to September 23.
One more important thing: players who complete the Playtest and submit a valid survey will have the opportunity to have their name included in the official credits of Fall Up!
We’re looking forward to having truly experienced platforming players put the game through its paces. Whether the controls feel off, a level is too difficult, the guidance is unclear, or there’s a moment that makes you want to quit the game immediately, please don’t hold back—tell us.
Thank you all for your support. See you on December 3!
Development & Publishing Team of Fall Up
September 3, 2026