Farm Together 2 · published · build 24730747
Today's update brings a few new items, as well as a bunch of bugfixes and improvements.
New Content:
Added Apothecary furniture
Improvements
Added an information panel telling a Cloud Conflict will remain unsolved until something is downloaded or uploaded.
Increased emissive power of light sources. Actual lighting range remains the same. We've just made the source (lamp, crystals, etc) to be brighter on screen.
Improved splitscreen performance on Switch Quality+ setting.
Lights will now be lit a bit earlier in the season. By the end of the sunset it would start getting dark but lights would not be active yet.
Gameplay changes
Favor balance changes:
Noticeably increased favor from the following actions:
Feeding animals (+50%)
Mining minerals and harvesting mushrooms (x2)
House jobs (x5)
Increased farmhand work animation speed.
Bugfixes
Fixed the game being unable to save when using the Favorite button too quickly when opening the shop.
Fixed food not being properly distributed when splitting really big groups of animals.
Fixed harvester tractor becoming invisible at mid range.
Fixed fade in after loading not being properly handled in some systems.
Fixed harvester tractor having idle and working sounds switched.
Fixed plowed empty tiles being selected when double tapping a sprinkler.
Fixed gamertags with special codes being parsed.
Fixed cyber fence gates not splitting groups.
Fixed moving stuff as a visitor not working properly. The fix will only work for connections with ping below ~400ms. Beyond that, some items will still be dequeued without any action.
Today's Farm showcase: Rainbow Fields - Flower Farm by Mooneye - T3YXEB