
We are announcing the August 2026 roadmap.
This month, we plan to expand companion-related features and add a new Japanese pirate NPC and new items. We will also improve player convenience and refine some building models to enhance the overall quality of the game.
At our current development pace, we believe we will be able to fulfill the commitments in the long-term roadmap by the end of this year. However, we will adjust our development pace to incorporate some player feedback and improve the game's overall quality.
Companion stat system
New Japanese pirate NPC
New clothing items
New lantern item
Additional Central Meeting agenda items
Companions can use shields
Expanded fishing location detection range
Additional voice lines for some NPCs
Fall damage for NPCs
Improved models for some buildings
FOV adjustment option
Save file naming improvements
Additional sound effects
Animal eye-glow effects
Memory optimization
A waystation added to the small castle
Increased stat level caps
Ability to block low attacks while guarding
Food provided during the early game
In addition, bug fixes and detailed improvements will continue to be implemented.
Steam recommendations and positive reevaluations are a great source of support for the continued development of our game. Thank you sincerely.
Depending on the direction of the game and the difficulty of development, we may not be able to incorporate feedback from every player. However, when planning each month's roadmap, we always select and incorporate some of the feedback shared on our official Discord.
Although our game may not be an AAA title, we are developing it with care and passion. Throughout Early Access, we will continue adding a variety of enjoyable content and improving areas that need work so that the game can remain a fond memory for you.