Hey everyone,
Version 1.1 expands Zombiehood with full Japanese, Korean, and Simplified Chinese support, a new Suburbs level section, and improved persistence when revisiting locations during a run.
This update also includes rendering engine updates that improve performance in some areas, Steam achievement progress indicators, an optional FPS display, and several fixes for gamepad aiming, enemy spawns, loading text, and UI behavior.
Improved persistence when revisiting locations. Random event shops now retain the shop discovered on that map node.
Added persistence support for small consumable containers in revisitable locations, so their contents and opened state remain consistent when leaving and returning.
Added Steam achievement progress indicators at key milestones for Hood Cleaner, Pest Control, Exterminator, and Headshot Habit.
Added a new Suburbs level section.
Adjusted several 3D Printer locations to reduce the chance of printed items falling out of windows or becoming unreachable.
Prevented zombies from spawning too close to the beginning or end of a level.
Added minor layout polish across the final boss, Mountain, and Suburbs areas.
Updated the rendering engine, improving performance in some areas.
Zombiehood is now fully localized in Japanese, Korean, and Simplified Chinese.
Added CJK-compatible fonts and text wrapping throughout the game.
Added localized ammo pickup labels across all supported languages.
Added an optional FPS display that can be enabled in Settings or toggled with the backtick key.
Added support for the standard Control-Command-F fullscreen shortcut on macOS.
Fixed gamepad aiming snapping back when quickly switching horizontal aim direction.
Fixed the startup loading message not displaying correctly.
Fixed level-entry banners sometimes moving off-screen before becoming visible.