Into the Fire Playtest · published · build 25171790
Hey, Soul Seekers!
We have some good news for everyone still exploring the cataclysm zone — we're extending the Into the Fire playtests until Wednesday, September 9th at 7:00 PM CET!
That means you have two more days to jump back in, continue your runs, test the latest changes, and share your feedback with us.
To make the final 48 hours even more exciting, we're also thrilled to announce that the Leaderboard Challenge returns to Into the Fire!
From now until September 9th at 7:00 PM CET, players will compete to earn as much XP as possible during their runs.
At the end of the challenge, the three players who earn the most XP during the 48-hour period will each receive an Into the Fire Steam key at launch.
So if you've been looking for another reason to head back into the cataclysm zone, this is it.
Challenge period: Until September 9th, 7:00 PM CEST
Prize: Into the Fire Steam key at launch for each of the Top 3 players
GDPR: By participating in this challenge, you agree to the rules and acknowledge our GDPR Privacy Notice available here: https://bit.ly/ItF-GDPR2
Want to be the first to hear about new features, updates, playtests, and behind-the-scenes development?
Join our official Discord community!
Our Discord members often get access to news before anyone else, participate in discussions with the developers, and help shape Into The Fire through early feedback. We'd love to have you with us.
Along with the leaderboard challenge and extended duration of the playtests, we've just updated the game with some fixes, features, and general improvements thanks to your feedback. Check the full patch notes below.
Added missing VO
Fixed inventory being hidden after closing the inventory screen
Various audio fixes
Fixed the camera being offset near Will during the tutorial
Improved fire VFX in windows
Fixed buildings disappearing after loading a save
Various text and description fixes
Improved waypoints
Food is now automatically transferred to the Larder when Auto Mode is enabled
Added a HUD indicator showing when the player is within an explosion danger zone
Added an end screen
Collectibles now have a visual effect to make them easier to spot
Added a new Tier 2 barricade with metal plating
Various environment improvements
Improvements to traps
Improved the appearance of fire in multiple locations
Several minor optimization improvements
Wisps now have a new death VFX and an increased lifespan
Improved remains and bodies that can be discovered throughout the world
That's everything from us for today. Enjoy those two additional days to jump back into the catastrophe zone, rescue survivors and animals, and most importantly - share your feedback if you haven't done that yet. We're constantly looking for your comments and suggestions regarding Into the Fire's direction, so keep it up!
And last but not least, if you enjoy your time with the game, don't forget to wishlist Into The Fire and follow our Steam page to stay up to date with future updates. See you in the catastrophe zone, Soul Seekers. 🔥
~ Starward Industries Team