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Last Call, Your Majesty Playtest›Events›v0.5.19
Game update

v0.5.19

Last Call, Your Majesty Playtest · published 10 days ago

All eventsPlayers around this dateRead on Steam
  • New board for the Peasant's guess, so it's clear you're guessing the Jester's rule rather than picking your own
  • Card payouts on that board now show what you actually earn: half the rule's value, every time it
  • Round two now opens in a clear order: the cup arrives, coins go in, then cards are exchanged
  • Card exchanges are slower and easier to follow, and travel at a consistent speed
  • Fixed cards showing the wrong faces or shuffling around your hand during the exchange
  • Fixed the Queen's Shadow doing nothing during a Revolution
  • Solo games now return to the menu when the round ends, instead of a blank screen
  • Fewer notifications on screen at once
More from Last Call, Your Majesty Playtest

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Last Call, Your MajestGame update4 Sep 2026v0.5.26 — Rule cards, tooltips, translationsRule cards, rewritten Every rule now updated. The terms (rank, size, set, pile, run, suit, Revolution) are marked on the card. Hover one and it lights up and explains itself. Updated in all nine languages. Sharper text Every label in the game was rebuilt on a new text system. Menus, rule cards and the log book are crisp at any resolution instead of blurry. Also · Steam names with letters like Å…Last Call, Your MajestGame update3 Sep 2026v0.5.21 — Settings, and Performance hotfixesGraphics settings The pause menu now has an FPS limit and a shadow quality setting. The frame rate is capped at 60 by default Rules pay what the card says A rule used to pay the Jester only once per pile, no matter how many times it fired. Now every trigger pays. Bots play better Two fixes. Bots used to pass their turn when a hidden rule refused their play, even when they had other cards they c…